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TERRIBLE DESIGN: Remember the Alamo Event
The title says it all. This event/mission/whatever you want to call it, has got to be the worst designed event in the entire game. What could be worse than an event where you have to face endless enemies, that can number 20+, probably more like 30 or more, have to hack 4 terminals that can be brought down extremely easily, with no cover, and worthless bulwark allies.
You can commonly see the bulwarks running in place, stuck in areas, or just unable to kill the most commonplace enemies.
Of course with the terminals you have to deal with more of Defiance's terrible design choices, like being unable to hack a terminal if you get shot. I can't tell you how many times I'd have the terminal down to about a tenth of a second before hacked, and then a stray shot would hit me, nullifying the entire hack.
You can try to cloak, but it is worthless with hacking, since you IMMEDIATELY become visible again. It barely even works for losing aggro.
This entire event is terrible, and even worse, it's been this way since the game came out, and you could do the event. What has it been, like 2 years since then? It still hasn't changed.
This is the kind of design choices that made me declare Warframe one of the worst designed games, and most disappointing, and yet Defiance wants to take it's place.
It took an HOUR to FINALLY get the terminals hacked enough times to win the event. I killed 490 enemies in that time. I hated that mission, and am reconsidering uninstalling this game once again, all because of that one event.
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If you can't get a large group together from your clan or zone chat then this is difficult indeed. The trick however is to focus on one terminal only or say two on the same side. If you have someone camping there and not helping then the threat level increases and it becomes almost impossible. Join a helpful clan and difficult challenges like this are much easier and more fun in general. Hope this helps.
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