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  1. #11

    Google Spreadsheet

    Hi All

    I took a moment to put these equations into a google spread sheet. I also added a section for shields, added more support for weapon burst modes, and added an option for weapons that have to reload one bullet at a time (some shot guns I noticed seem to do this).

    I don't have alot of time to play so I probably won't be adding that many weapons to the spread sheet. If any one else with a bigger arsenal would like to add stuff to it / make any improvements just let me know.

    https://docs.google.com/spreadsheet/...yVzhKd2c#gid=0

    I hope every one is having a good weekend.

    Best

    Will

  2. #12
    Member JxSiN's Avatar
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    Cool, a list to give to Trion so they know which weapons to nerf next.
    The Phoenix Guard

    Looking for: EMC Service Rifle,


    List of Great Guides

  3. #13
    Lol, well not to be siding with the man or anything but if they did some buffing and nerfing it would lead to more builds that would be viable. That could be an improvement. Also I bet they have their own internal tools to figure out DPS already.

    Peace

    Will

    Quote Originally Posted by JxSiN View Post
    Cool, a list to give to Trion so they know which weapons to nerf next.

  4. #14
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    Quote Originally Posted by Kalizaar View Post
    In most MMOs combat/weapon damage and effectiveness is eventually figured out and formulas are created. In many of these games weapons already have an artificial DPS or weapon power number attached to them in order to give players an easy tool in deciding what weapons are "better" or not.

    In this game we are given a quality level, a quality color, and in comparisons a red/green for individual stat decrease/increase, but those tools only give a very vague impression on whether one weapon is truly better than another or not.

    It's easy to compare the weapon stat between two weapons and know that 200 damage is better than 50 damage even without having the 200 in green. However, when weapon speed is much worse/better it suddenly become much less clear on which weapon would be more effective. Throw in clip size, reload speed, bloom, etc. and it's enough to make you say "Screw it" and simply equip whichever weapon looks more badass.

    Has anyone come up with some ideas (or better yet formulas!) yet on a good way to compare weapons besides simply saying "Well, this one has 2 green numbers so it must be better!" or are we too new to the game still? I attempted to approach this subject in testing and there was the beginning to some good discussion as far as what individual stats on weapons mean, but I don't think it got much further than that.
    CALC1 = dmg * mag
    CALC2 = (mag / fire rate) + reload
    DPS = CALC1 / CALC2

    Doesn't include crit hits or nano effects.

  5. #15
    Hi DarknessEye

    I took crits into account in my spread sheet but I have no clue how to calculate nano effects. I also didn't bother with Infectors or BMGs (though I could make some other sheets for those potentially as well).

    Info on infector damage can be found here: http://forums.defiance.com/showthrea...Infector-Guide


    Here is the google spreadsheet I made using the formulas posted here and a few of my own.

    If you want to add weapons to it just request access through google, I don't have that much time to put stuff into it these days my self so hoping some others might want to take it over.

    Cheers

    https://docs.google.com/spreadsheet/...yVzhKd2c#gid=0

    Will

    Quote Originally Posted by DarknessEyes PT View Post
    CALC1 = dmg * mag
    CALC2 = (mag / fire rate) + reload
    DPS = CALC1 / CALC2

    Doesn't include crit hits or nano effects.

  6. #16
    mmmm the recoil makes the saw has less dps that L 43 thunder, because the saw got to do 3 burst shots to the reticle remains stable.
    Mathematically it is better, but in practice it is not.
    You can not maintain a rate of fire 8 continuously, with the saw.
    I'm talking no crit
    with crit wins saw for very little

  7. #17
    Quote Originally Posted by Argento View Post
    mmmm the recoil makes the saw has less dps that L 43 thunder, because the saw got to do 3 burst shots to the reticle remains stable.
    Mathematically it is better, but in practice it is not.
    You can not maintain a rate of fire 8 continuously, with the saw.
    I'm talking no crit
    with crit wins saw for very little
    You necromanced a thread over a year old. The info in this thread is grossly out of date. There have been many new weapons introduced and old weapons buffed / debuffed since this post was created.

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