
Originally Posted by
;Amber Fae
Weapon Modding 101!
To start off, for those who don't know. you can find Mods just about everywhere, stores and missions!
The modding process is essential to effective weapon use. With mods a decent gun can be good, a good gun can be great, and a great gun makes you an ark hunter to be reckoned with.
That being said, modding a weapon can be a confusing and troublesome process. First you'll need a few things to get started. A weapon, a mod, and at least 100 EGO rating. Access to the Salvage Matrix is unlocked prior to 100 ER, but at 100 ER you should be able to start adding additional mod slots to weapons.
First let's start with where the salvage matrix is: Here!
There is no hotkey to immediately take you to it, so going through the Loadout menu is the quickest, and will also help keep you mindful of what you have equipped, as that can make a difference to your modding experience, but we'll cover that in a minute.
Welcome to the Salvage Matrix!
In it you select a weapon, and depending on the weapon and your EGO rating you have several options. First is to break the weapon down for resources. This gives you an amount of ark salvage depending on the rarity of the item.
In order:•White - 250
•Green - 500
•Blue - 750
•Purple - 1000
•Orange - 1250
(The colors also indicate rarity for those of you who are wondering, white begin the most common and orange being the rarest.)
You should be doing this with almost any weapon, grenade, or shield that you don't want. Modding weapons can deplete your ark salvage quickly if you're not careful, and an ark hunter flush with ark salvage can buy keycodes at lockboxes, and potentially get even better guns to work with!
So now you've got a gun, and you want to put a snazzy new mod on it. Awesome! This is what it looks like when you've got a un-modded gun selected, and ready to go.
Looking good!
But you realize that maybe you don't really want to mod that pistol. You're going to scrap it, and get some salvage. What you really want to do is put another mod on that awesome Infector that absolutely destroyed those pesky 99er's. You already put a barrel on it to increase it's damage, but it needs a better scope for accuracy.
Oooooh, check out that DoT!
So you can see what a gun with a mod already attached looks like. See how the icon for barrel is lit up, and has the mod stats next to it?
Well lets load that bad boy into the salvage matrix!
Uh oh
Whoops! That's right, if your weapon is equipped you can't perform any action to it. So make sure you check all your loadouts before you try to do anything besides moding. (such as timed events, adding mod slots and such)
There we go! Much better!
Notice that there are now options to remove or retrieve the mods currently equipped on the weapon. Removing the mods destroys all mods that are attached to the weapon, clearing the slots. Recovering the mods destroys the weapon, but you get the mods back.
I mentioned that cost was a factor previously. To simply attach a mod, there is no cost, however everything after that costs ark salvage and time.