Processor:AMD Phenom II X6 1100T 3.30GHz Motherboard:AsusTeK M4N98TD EVO Memory:Corsair DDR3 16GB (4X4GB sticks) Graphics:2X NVIDIA Geforce GTX 560 Ti 2GB in SLI mode OS:Windows 7 64 Bit Home Premium SP1
yup, be about right. A lot of my 'best'/named machine guns get this mastery roll n i think the most i spend on remastering a single weapon was around 2000 arkforge after spending 1000-1500 to level it up. So idunno what to tell you.
I mean after seeing the same most useless roll on a remaster you'd think there would be an option to buy the selected roll you want such as: reload 500 AF, crit 750 AF, recoil 250 AF something like that. I guess the search for more arkforge is and will be more so the 'fun' in the game, now if they'd only give us a way to earn a usable amount of it.
I keep seeing a lack of positive feedback over-n-over every time we do something like participate in the bitstore offerings. Remastering with earned AF is one thing, remastering with bought AF is PTW.
Selling AF to remaster a weapon, and then slanting the RNG and roll table in such a way to give crap rerolls doesn't excuse the allegations that it's just a form of successfully attempting to slip pay-to-win into the mix.
The RNG and roll tables never should have been written in such a way as to let the server keep it's thumb on the scale to begin with while we try to get decent weapons. Face it, the roll tables are full of sooo many crap rolls specifically to make decent weapons worse, and selling us AF to take a 2nd whack at the tilted scheme is suxor.
I'd rather have had mediocre weapons more often than disappointing weapons and a PTW modding scheme.
Giving us a possible 'last bullet in mag' roll on an LMG isn't an oversight, it's a slap. And selling us AF to try to 'correct' that isn't an honest mechanism.
These are just my opinions.
I have lots of opinions.
Some of them, on occasion, people have agreed with.
I do not trust those people.
NA/pc.
2013: Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
2050: Lvl 499X main
Un Named Ps4 NA Critical error
Johnny Gatt Ps3 NA Ego 6000 Clan Defiance Terminators
Howie Felt 360 NA Ego 6000 Clan Legendary Guns
Howie Felter Ps3 NA Ego 6000 Clan Defiance Most Hated
No Slack 360 NA Ego 6000 Clan Legendary Guns-Inventory vendored. Toon retired.
Molly Bushwhacker Ps3 Ego 6000 Clan Members Only- Inventory vendored. Toon retired
These are just my opinions.
I have lots of opinions.
Some of them, on occasion, people have agreed with.
I do not trust those people.
NA/pc.
2013: Mid E-5XXX main, but I played 26+ 'toons from E400 to E5500. (Dormant)
2050: Lvl 499X main
I agree and didn't buy the Arkforge in the BITS store I earned it ingame where I could.
it's a fine line between making it so that every gun is perfect and the way we want them and giving us something 'challenging' to do, cause let's face it if we all got what we wanted we'd get bored.
kinda except I didnt use a zaggerand I waited until it was a gurenteed fail, I didn't go in with the understanding that All I would be doing is farming for points until i could see it would be a fail And I started arkfalls all day long, spent 2 mil scrip on ark batteries in a day or 2 and started each one within 3 minutes of entering, I also walked out with an actual amount of arkforge not just 2 or 3 more by intentionally doing the wrong thing running an exploit jeopardizing everyones chance at earning an orange gun for a tiny increase in score and also making others wait for extended amounts of time to guarentee a kill because its being done wrong and so more players are needed to obtain the chance at an orange as well as the minute amount of extra arkforge for the few making us wait at the cost of spending the wasted time in a warmaster waiting needlessly when 1 or 3 more warmasters could be completed in the same amount of time so everyone could earn more arkforge and lewts in the first place.
it is but being able to buy arkforge and the like from the BITS store gives players that don't have the time or missout on items/events a chance to play along and be involved and keep up, the game is richer for that as I also assume that these players would simply move on if they couldn't put enough in to enjoy the game. It's when its over used that it would become a problem but where is the line? who knows, I've heard of players having spend $50 on a new sale item $200 on this consumable item $400 on this lockbox or having spend $700 and the pvp should be achivable because of that, did they actually spend these ammounts, who knows. I do however think that as soon as you can buy more inventory slots ( a basic item ) becasue you kinda have to to play the game it can become ptw. I'ts a double edged sword in a sense, do we want this in the game probably not but we'll need it to keep the game running i would say, so it is how it is.
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