Closed Thread
Page 1 of 14 1 2 3 11 ... LastLast
Results 1 to 10 of 135
  1. #1
    Community Team CM Kiwibird's Avatar
    Join Date
    May 2013
    Location
    In the ceiling.
    Posts
    3,035

    Questions? Concerns? This is your thread!

    Hey there folks!

    We're shifting schedules for our question collection threads. The Q&A results for this week will be posted on July 27, but we'll begin the thread for next week's Q&A today! Sorry for the delay. If you have any questions that you'd like to ask for next week's Q&A, please feel free to post them here. We'll be pulling questions on July 28. Thank you everyone!

  2. #2
    Member Iceberg's Avatar
    Join Date
    Apr 2013
    Location
    Platform: PC
    Posts
    2,520
    Edit: Guess the live stream is next week for defiance, ill just wait till then.
    http://forums.defiance.com/image.php?type=sigpic&userid=6099394&dateline=1366  511466
    Processor:AMD Phenom II X6 1100T 3.30GHz Motherboard:AsusTeK M4N98TD EVO Memory:Corsair DDR3 16GB (4X4GB sticks) Graphics:2X NVIDIA Geforce GTX 560 Ti 2GB in SLI mode OS:Windows 7 64 Bit Home Premium SP1

  3. #3
    Member Valethar's Avatar
    Join Date
    Jan 2013
    Location
    Moses Lake, WA
    Posts
    2,599
    - Will Ark Salvage ever become meaningful again? As it stands now, it's a fairly useless 'currency'. Returning some of the utility that was shifted to Arkforge would make it useful again. Mumbling something about 'Inflation' is not a satisfactory excuse/answer.

    - Will there ever be meaningful inventory management available? Having everything in one long list makes things rather difficult and unwieldy when you're looking at 100+ items. Something like tabs would be helpful. Perhaps having separate tabs for consumables (grenades, spikes and stims), mods, weapons and 'wearables' (shields, chips and rigs), for example?

    - Any plans to tweak EGO gains so players who don't care about PVP can reach max EGO? The same goes for some of the 'fluff' content like Time Trials, etc..

    - Any plans to follow MS/Sony's lead and change the store to cash pricing instead of faux currency, so people know what things really cost, and can buy what they want without having to purchase excess Bits to do it?

    - Will prices in the Bit Store be coming down to more realistic levels? Lets be honest, the majority of the stuff in the store is just recolors of other things that already exist. Changing the color doesn't really justify charging a premium.

    - Any chance we could get a shared bank/footlocker for all of our characters? Some sort of transfer option that doesn't involve having to find someone trustworthy to hold our items (when their inventory space is already at a premium!) while we swap characters?

    - The last update included measures to address latency. However, there are still significant latency issues on the PC NA servers post-patch, not all of which are related to sieges/conflicts. What is the plan going forward to address this?

    - Are they any plans to deal with leechers who exploit conflicts, sieges, arkfalls and other events? They'll run in, shoot one or two things, then run off to do expeditions and still get credit for completing daily/weekly contracts, pursuits, and rewards for the event.

    - The code rewards this season seem particularly uninspired. Has any actual though been put into them, or do you just make it up 5 minutes before the show airs?

    - Any plans to update the settings for PC so we can actually delete binds instead of just swapping them around? What's up with that apparently bugged "[%] Key is an invalid binding" entry in the controls?

    - Have you abandoned having Moderators on the forums at all? They're getting pretty cluttered with off topic threads in areas they shouldn't be in (and never get moved to) and off topic posts in various discussion threads. This one is a good example of frequent derailing/divergence.

    - Any plans to boost loot drops for arkfalls and other events? And endless parade of crappy green and blue shields isn't especially rewarding, and doesn't encourage participation.


    > Say no to the Greed Collective™. Boycott the Bit Store. <

  4. #4
    Member David Irwin's Avatar
    Join Date
    Apr 2015
    Location
    canada
    Posts
    1,203
    In the past there was a lot of talk of wandering Warmasters... and then not now. Is this is something that is still being considered? There are a handful on enemies that are rarely seen, can we have more instances of these enemies in the open world ?
    (warmaster, grid inquisitor, hulkers and likely something I have forgotten)

  5. #5
    Member Valethar's Avatar
    Join Date
    Jan 2013
    Location
    Moses Lake, WA
    Posts
    2,599
    Quote Originally Posted by Iceberg View Post
    So are the questions we posed in the last thread will be addressed in today's live stream or as a separate post here? Because I don't want to pose any questions yet until I have seen the stream today to see what the Dev's are going to answer or explain.
    There's no Defiance segment listed for today according to their Twitch page.


    > Say no to the Greed Collective™. Boycott the Bit Store. <

  6. #6
    This is an odd way to do this one..

    From the other thread since I don't know what will be answered.

    Rashere recently added manu bonus to the jackpot wildcat making it a true jackpot could he please add a nano resistance to the respark regenerator jackpot so it is a real jackpot like the GA?

    Why was the option to submit tickets/bug reports in game removed? There are a lot of us on consoles that would like to help fix bugs, but we shouldn't have to stop what we are doing and run to the PC to help when there was a system already in place.

    Is anything being done about gunslinger rewards yet? http://forums.defiance.com/showthrea...rewards-better

    Thanks Kiwi!

  7. #7
    Member SanCarioca's Avatar
    Join Date
    Dec 2013
    Location
    Rio de Janeiro, Brazil
    Posts
    1,296

    Here's an idea to adequate inventory use to function, not form

    Let me be the sixth person of the previous thread to complain about lack of inventory management options. On the PC, it may be super fast to scroll through your inventory and click on items, but doing that on consoles is a pain that I can't see why it hasn't been addressed yet. Except for the fact that now we're reaching critical level with this issue, because naturally, a lot of players are actually purchasing inventory slots as they reach higher EGOs. So it's been more of a problem, day after day.

    I strongly support all previous ideas about inventory management listed in this thread, but for immediate relief, I'd be more than happy if you JUST let us go directly to the end of our 300+ inventory list with the press of ONE button. Let me press "SELECT" (or any other button not already active at the inventory screen, doesn't matter) to go directly to the end of the inventory. Presing "SELECT" again would bring me back to the top of it. I can't see how difficult it would be to implement this.

    The reasoning behind my idea above is because the number one use of the inventory screen for me is to check upon new loot.. For me, and I assume, for most of the players, new loot always goes to the bottom of our inventory list, because we favorite everything else we want to keep. Therefore, new items, beind always unfavorited, go to the bottom of our list. And we have to scroll through 300+ items to FAVORITE them or break them into shards. The only thing that's easy to do today is sell it, because then they appear right at the top on the vendor's list - BECAUSE THEY'RE UNFAVORITED, get it?

    So, perhaps, the real big issue is behind the "favorite" funtion. Today, we press "left" on the d-pad to favorite a item. We press it again to unfavorite it. And that's it. Perhaps we could cycle among status of "Favorited", "Tradeable", "Protected", and several other status to help us organize our inventory. Meaning:

    Favorited: would always appear at the top of the inventory list for EVERY situation, could never suffer a mass-breakdown. This would help us in quickly selecting shields, grenades and weapons to replace, while in battle

    Moddable: Items that we are currently modding and upgrading, we want to have quick access to them, or we just love, those would be the first to appear in Salvage Matrix windows

    Tradeable: would appear after favorited, items we want to mark as tradeable could not suffer mass breakdown and would be the first to appear in trade windows

    Protected: regular items that we just want to keep, would appear after Tradeable, and could not suffer mass breakdown

    Unfavorited: Did you notice currently these are the items that appear when we want to sell them at a vendor? That's the SAME funcionality I'm proposing above.

    I've been paying attention and there's not one single Q&A or Livestream where the inventory question is not brought up by someone. Again, I want all improvements listed here, but just to get something quick, I'd love the "SELECT" button idea above.

  8. #8
    Member Tex_Arcana's Avatar
    Join Date
    Sep 2014
    Location
    Weston Marx' Ashtray
    Posts
    1,028
    How's that Jayne Cobb toque fitting you?
    http://www.texarcana.com/
    It's not the bullet with my name on it that worries me. It's the one that says, "To whom it may concern".

  9. #9
    Member Iceberg's Avatar
    Join Date
    Apr 2013
    Location
    Platform: PC
    Posts
    2,520
    Quote Originally Posted by Valethar View Post
    There's no Defiance segment listed for today according to their Twitch page.
    Ya, just caught that and made an edit. Doh!
    http://forums.defiance.com/image.php?type=sigpic&userid=6099394&dateline=1366  511466
    Processor:AMD Phenom II X6 1100T 3.30GHz Motherboard:AsusTeK M4N98TD EVO Memory:Corsair DDR3 16GB (4X4GB sticks) Graphics:2X NVIDIA Geforce GTX 560 Ti 2GB in SLI mode OS:Windows 7 64 Bit Home Premium SP1

  10. #10
    1.Can we get Oj rigs added to the Alcatraz vendors. Currently their is no trading rigs or chips so its not an economy issue, and the drop rates for oj rigs are atrocious. Please give is a secondary way to earn those rigs as the current system only rewards the extremely fortunate. With all of the disconnects suffered with that instance, I would like to think I am making progress with each rig or chip pull toward a greater goal, instead of just accumulating more of a currently worthless currency.

    2. Could the devs give this thread a look at and let us know if any of is even do able. http://forums.defiance.com/showthrea...y-improvements

    I'm particularly interested in knowing if making Salvage a tradable currency is doable and something they could consider.
    Player name: Alexis Hassinger | EGO:6000 | Clan:CRONUS | Platform: PC | NA
    Player name: Josh Firebrand | EGO:2100+ | Clan:CRONUS | Platform: PC | NA


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts