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  1. #21
    Member Valethar's Avatar
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    Quote Originally Posted by Ryu Soba JP View Post
    So the xp is based on being in the right location and not some percentage of your overall damage during the event?
    The clan XP is based on personal XP earned for the event for each clan participant, not damage done.


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  2. #22
    Member JOCCO5150's Avatar
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    Clan rating is directly connected to xp, it doesn't matter how many people are together at an event except for the fact that more people = more co if they are active. If I score 50k at a siege then my clan would get 50k towards sieges. If a clan has 2 people at the same siege and they each score 20k then their clan would receive 40k towards sieges.

    Same goes for any other activity that goes towards clan rating. That is why PvP, and challenges are the slowest to rise. Gunslinger and thorn liro count towards challenges and they give you more xp

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  3. #23
    Member DEATHBRINGER210's Avatar
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    i know my clans not getting the 10% extra loot for being lvl 10 in arkfalls .

  4. #24
    Member JOCCO5150's Avatar
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    Quote Originally Posted by DEATHBRINGER210 View Post
    i know my clans not getting the 10% extra loot for being lvl in arkfalls .
    10% extra loot would be what? An extra 100 scrip and an extra key if you scored high enough to get 10 keys

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  5. #25
    Member DEATHBRINGER210's Avatar
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    Quote Originally Posted by JOCCO5150 View Post
    10% extra loot would be what? An extra 100 scrip and an extra key if you scored high enough to get 10 keys
    10% higher chance of better loot drops in your boxes from arkfalls . ya ill take it . but im not getting it

  6. #26
    Member JOCCO5150's Avatar
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    Quote Originally Posted by DEATHBRINGER210 View Post
    10% higher chance of better loot drops in your boxes from arkfalls . ya ill take it . but im not getting it
    yeah but 10% higher than 1% is 1.1% you probably are getting it but it's not even noticeable.

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  7. #27
    Member Ryu Soba JP's Avatar
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    Quote Originally Posted by RAGEFIGHTER View Post
    lol yup your right! clan rates have nothing to doo with damage locations and event triggering or something like that as more clan members join same even as faster your clan rates go up
    After testing this a bit further my findings are simply standing in a siege does nothing. Attacking enemies raised the xp.
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  8. #28
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    Quote Originally Posted by Ryu Soba JP View Post
    After testing this a bit further my findings are simply standing in a siege does nothing. Attacking enemies raised the xp.
    Score=clan points
    Xbox NA

  9. #29
    Member Keziah's Avatar
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    Quote Originally Posted by JOCCO5150 View Post
    Clan rating is directly connected to xp, it doesn't matter how many people are together at an event except for the fact that more people = more co if they are active. If I score 50k at a siege then my clan would get 50k towards sieges. If a clan has 2 people at the same siege and they each score 20k then their clan would receive 40k towards sieges.

    Same goes for any other activity that goes towards clan rating. That is why PvP, and challenges are the slowest to rise. Gunslinger and thorn liro count towards challenges and they give you more xp
    Thanks! This explains it perfectly.

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  10. #30
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    To answer one of your questions, the required points for each level is static. If the level required a million points to advance to the next, it would be the same for a clan of 5 as it is for 500.

    There was a nasty misinformation spread around that inactive member increased the amount needed to level, so people started kicking other from their clans. Doh! lol Dont believe half the crap you hear...

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