+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 14 of 14

Thread: Brutal synergy

  1. #11
    Member DEATHBRINGER210's Avatar
    Join Date
    Dec 2013
    Location
    Texas
    Posts
    12,586
    yes its still there . duel some1 to test it . i just tried it last week

  2. #12
    Member
    Join Date
    Feb 2015
    Location
    western ny
    Posts
    545
    quick question for you pros then.
    is it not worth keeping shottys w brutal syns?
    for the pvp players?

    i rather foolishly thought that would be a good combo/syn for close-ups in pvp.
    please advise

  3. #13
    Member
    Join Date
    Apr 2015
    Location
    Ohio
    Posts
    1,425
    Quote Originally Posted by EvilAg3nt View Post
    quick question for you pros then.
    is it not worth keeping shottys w brutal syns?
    for the pvp players?

    i rather foolishly thought that would be a good combo/syn for close-ups in pvp.
    please advise
    Nope you will just get 1 shotted by invisible snipers lol.
    Xbox NA

  4. #14
    With some good fixings Brutal and Melee Stocks can be good.

    In the Suggestions Forum..I suggested.. that when a player Melee Bunts an enemy with a gun or sword handle that along with the damage that it does, which is pretty minimum, that it also has a % chance to momentarily "daze" human scale npc enemies.

    With higher rairity tier in Melee stocks they could add to the % chance to daze along with offering the X melee damage multiplier. Brutal Synergy could also add to the % chance to daze as well. Or increase the daze effect duration.

    And hitting and dazing PvP Players with this effect could make their screen blurry.

    Or instead of that because it would pretty much be a whole new mechanic that instead of "daze" it could be Knock Down/Knock Back effect. Which would be just as cool. Going up to a enemy to melee hit them and have a chance of knocking them off their feet.

    Either one of these features would give Melee Stocks and Brutal Synergy actual use.

    Also be good that if a Player Melee's another in PvP in the back it should assassinate/kill them in one hit. Kind of lame on how if you sneak up on a player from behind that the only option you have to kill them and to not show up on radar if not using Cloak is to drop a grenade at their feet. Should be able to 1 hit melee kill from behind like in many other PvP shooters.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts