Thermaltake Kandalf LCS
Intel Core i7 5820k @ 4.3ghz
Gigabyte GA-X99 UD3P
Gigabyte GTX 980 ti G1 6gb ram
Corsair Vengeance DDR4 LPX 2666mhz - 2 x 8gb
EVGA G2 -1000 watt
WIN7 Ult 64bit- Mushkin SSD 120gb/WD 2 x 1Terabyte /WD 2 x 640GB/
ASUS 23" 1080P IPS LED (VS239H)
EGO 6000
PC/NA server
clan: Cronus
I agree they need to work on the rewards, was at a monolith in sv last night, we beat it with ~30s on the timer.It was really close to failure.I enjoyed the challenge, i think the game needs this kind of difficulty, but 45 min of fighting dm for 3 blue guns, kind of yh, never again lol.
And good luck trying to get everyone organized, using ego boosts at appropriate times, etc...
I agree if we need an army of well organized high ego arkhunters to take it down in a fairly decent amount of time, well, good luck.
Ps: We called it Sponge Bob-olith, i think it fits![]()
Xbox EU
GT: xXXx Mr B xXXx
IGN: Radamanthe Nemes
Sv Sucks atm....enough said.
It doesn't need adjustments it needs a major rethink.
There are only 10 types of people in this world...
Those that understand binary and those that don't.
I'm going to side with the enjoying the difficulty but disappointed in the rewards crowd.
People are going to go there when the storyline missions take them there. The storyline from the way new people in my clan are saying they get killed and can't complete things needs to be properly balanced or have more filler to get them equipped enough they can do it.
Already had a couple ready to quit when they hit missions where all they did was die a lot and get nowhere. That isn't fun and the game needs new players to keep $$ coming in.
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
I enjoy the new challenge of the place, except for the monolith - it is too overpowered. I rolled up to one, got out the vehicle to be hit by a missile and died. Healed myself and was instantly killed by another missile before I could even get a shot off. Waste of time trying to kill it unless you have a large number of high EGO players willing to spend the time.
The reward for spending time to defeat the incursions is minimal. I do it for the dailies and weeklies. Havent been rewarded with any weapon or mod that isn't vendored as soon as possible to clear my inventory.
Suggestions
1 - tone down the monolith so that one missile shot doesn't kill and make it less of a bullet sponge.
2 - increase the rewards so people who the spend the time and win feel they have been rewarded for their time and effort
These aren't hard things to change and the players at all levels will appreciate.
XBOX One NA
In Game Name: Dragon06
XBOX One Name: BravDragon
Ego: 50
PR: 4980ish for now
Clan: Chaos Brigade (officer)
XBOX 360 NA
In Game Name: Dragon06
XBOX Name: BravDragon
Ego: 6000
Clan: Escapist Unity (Leader)
For all of you guys complaining, the difficulty has been lowered and rewards have been reworked, on PTS. All you guys have to do now is sit tight until those changes are ready to go live.