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  1. #61
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    Apparently I have no skillzzz....

    I will have to hand it to all of you that called the Nim fight easy. You are apparently phenomenal gamers.

    That fight ranks up there with some of the worst levels in game history. I am sorry, but I find no fun in killing the same guy over and over and over again in a locked room. This is weak game design at its worst. It clearly was a case of the designers trying to figure out how they could stretch the game out just a bit more and make the end fight more dramatic. It fails. Instead it is just a frustrating run around in circles.

    Add to this the fact this is an on-line game only. Why does this matter? Well, if you have a solid internet connection it doesn't. But, if you live out in the sticks like I do, and your internet gets spotty from time to time , (no other services in my area thanks to a mini-monopoly), this fight becomes completely miserable. I nearly finished off Nim in the second phase twice and my internet server kicked me. What does that mean? I get to start the whole mission from the very start. Yay.

    Now, is that Trion's fault that my internet service is lousy? No. BUT if they had split this mission up into two or three parts, getting kicked would not be as big a deal. As it is now, it makes a frustrating mission nearly unplayable for me.

    Lastly, the prize. A purple pistol. My character doesn't use pistols. Why couldn't the prize be dependent on the character, (Survivalist gets a shotgun, soldier and assault rifle, etc). This would have been better suited and would have promoted retrying the mission with different characters and trading between players. Instead everyone gets a pistol, like it or not.

    If you liked the mission, fine. I am glad. But to me this is a huge blemish in an otherwise enjoyable game.
    If you want to see an end mission that is challenging yet well done, play the final missions in Mass Effect 3. That was challenging, yet you really felt you had achieved something when it was all done.

    Fighting Nim? I have a hard time understanding why I should care.

    Yes, my character would be saving millions of lives. Yet considering the monotonous play, being charged almost every time I have to extract, restarting the mission if I am kicked for any reason, and a prize I will most likely scrap when I get it, this is hands down the worst mission in the game.

    Constructive Criticism to the Developers: In my opinion, this mission needs to be fixed. Either make it less miserable to play, or make the prize worth the effort. Just my two cents.

  2. #62
    Member warningsonar's Avatar
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    I don't know if this happened for anyone else, I have read all the posts, but I actually experienced a glitch that worked in my favor that made the fight extremely easy. After I "defeated" Nim for the first time my shield would start to recharge instantly for the rest of the fight. I felt dirty for exploiting the glitch but couldn't bring myself to restart it as I thought it was actually a difficult boss fight.

  3. #63
    this boss fight should have been open to group fights. isn't that the idea behind MMO? in the other MMOs I've played, all boss fights were open to everybody. if you wanted to take on a boss fight solo, you had to be 5 levels higher than the boss. this boss fight came real close to having me trade in the game. if a game makes me throw the controller, it goes bye-bye and only one game has done that me so far: Sleeping Dogs. some people are real good at fighting bosses, most are not. I think the biggest issue is that when you extract, your outside restart the whole fight and I think that's wrong. there were instances in defiance where I extracted, didn't go back extraction point and respawned in a safe location and went to back to what I was doing. the devs should've added a safe point in the boss fight, like up on the second level instead of sending you back out and starting all over. I'm basically blowing the whole mission off because I just don't have the patience to fight this bastard.

  4. #64
    Member Tharcion's Avatar
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    Quote Originally Posted by Kaedis View Post
    I will have to hand it to all of you that called the Nim fight easy. You are apparently phenomenal gamers.
    No, I suck.

    That fight ranks up there with some of the worst levels in game history.
    But what you then go on to say is that the fight is a poor fight, badly designed, and doesn't work well with a poor Internet connection. That doesn't make the fight hard, it makes it badly designed, boring, and difficult to work with on a poor Internet connection.

    Lastly, the prize. A purple pistol.
    The rewards for pretty much every mission in the game need looking at.

    If you liked the mission, fine. I am glad.
    I know I never said I liked it, just that it wasn't hard.

    If you want to see an end mission that is challenging yet well done, play the final missions in Mass Effect 3. That was challenging, yet you really felt you had achieved something when it was all done.
    Streams and streams of unending enemies, each wave tougher than the last to the point of being practically indestructible at harder levels. Don't get me wrong, I love ME3, but I'd have picked the ME2 end fight rather than ME3.

    Fighting Nim? I have a hard time understanding why I should care.
    It's a game. Why should you care about any of it?


    Constructive Criticism to the Developers: In my opinion, this mission needs to be fixed. Either make it less miserable to play, or make the prize worth the effort. Just my two cents.
    Just a note: "constructive" would be telling them how to improve it, not that it needs improving.

    As far as MMO boss fights go, I think the only issue is that it's a solo mission. In an MMORPG, this would probably be a "Raid" requiring multiple people to beat. However, pretty much all the criticisms you've made would apply (except the loot which would be better) to every other MMO I'm aware of, especially the connectivity problems. If you have a bad Internet connection, don't play when it's bad; you will get frustrated and annoyed.

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