Trade-off Mods -
Instead of mods that just add bonuses, how about mods that do slightly more than their counterparts, but at a cost. For instance, a green that gives 1.08x to dmg, but reduces clip size by 25%? (Weapon balancing isn't my strong point)I'm sure there are other ideas to be had with it.
Time-Scaling Arkfalls -
Some arkfalls shouldn't just get tougher as the cycle is run, but also the longer they are active. Meaning an arkfall is easiest when it first starts, and toughest in the last few minutes.
Co-Op survival maps -
Not completely stolen from GoW, I was thinking more like the version in FEAR 3. I'd like to face a swarm/horde/firefight/zombies game type please! I'd be okay if it was focused on an arkfall, or a combat scenario like the eastside docks mission.
Strato-Hub
I think I saw this somewhere, and would just like to put in my support of the idea. What if the New Freedom could serve as the social 'hub' for the game. I mean, after the fire is put out, of course.


)I'm sure there are other ideas to be had with it.
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