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  1. #31
    Quote Originally Posted by stayloc View Post
    This tread sounds like the national gun control debate. Two different views. To me it is real simple, spawn campers lack character and think killing fish in a barrel is a good time. Weapons are not the issue, people are the issue. If a spawn camper thinks with more kills they are a good player, then good luck with that. Mostly I believe that they are more trolls and get their jollies by harassing people. The more you complain the happier they are. The way the game is currently set up, you are a soft target. Does all of this sound familiar.
    Exactly. Call me crazy, but I think correcting the flaws in the maps' designs that allow people to camp at A or C in FY and just shoot away as your toon loads, or to simply jump into the spawn areas, is actually a necessary change.
    Besides, in my experience, after being forced to grind PvP to level up three toons, the most used weapon to spawn camp is a sniper, so... Let's focus on the spawn camping issue, and in trying to make it harder for these type of players to exploit this 'technique' of theirs.
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  2. #32
    i would like it if you were to go out of map or enter enemy spawn you die like if you swim out too far in open world. idk if this has been brought up yet but spawn camping is an everyday issue for me, not just once in a while.
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  3. #33
    Member snoglobe81's Avatar
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    I haven't been spawned killed by boomers more from snipers really. Then there's the hatchling glitch that people love to use for the insta-kill. Also the lovely spawn kill in SW when both teams load in the same area or your stuck in the loading screen.

    But yes there needs to be at a negative area where you can't spawn kill.
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  4. #34
    Ive reported the players that are doing this. Its no different that then when people speed run. Its against trions policies. Not to say the least griefing other players doing this is harrassment.

    Its bad enough the amount of people with rigs that make them unbeatable. That one shot det you from out of range explosion.
    Theres to much broken that will never get fixed.

  5. #35
    Member Mrdr's Avatar
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    Quote Originally Posted by pew pew pew View Post
    Exactly... that's why I don't see any change is coming to pvp with all the pvp testing that's ongoing on pts.

    You can scale health, incoming damage, damage reduction as much as you want but it doesn't change anything if the weapons itself are not balanced for pvp. People will use exactly the same weapons as before it just takes a lil bit longer to be killed. Which is to be honest a bad move for beginners because they only had something like a "surprise" effect against the "pros" which will not stop to use RLs, Boomers, P2W Blast Rifles...

    If Trion and the "elite" would be really interested into a change regarding pvp, they would finally adjust weapon attributes for pvp and pve... so basically different effectiveness for both modes. Then we probably will have also shotguns which are actually better than a pistol for pve... nerfed to death due to pvp in the past...

    @Mrdr
    Balancing something means either something needs to nerfed or something else needs to be buffed. I'm up to nerf things because buffing usually leads to "out-of-control" situations. I get it that a majority sees a huge harm in nerfing things but that's because of ignorance and arrogance. Making damage numbers higher is always welcome for the folks... easy casual gaming, that's what they want.
    I don't mind a nerf when it is needed. Balancing is not always about nerf or buff. As mentioned, updating the maps and/or spawn points would go a long way...as would allowing newbies to not play against pros (or preventing pros from pvping with newbies if the newbies choose not to--however you want to word it). My point is only that nerfing isn't the only and best solution. As I said in other posts, if you want true balance, prevent any nanos, perks, stims, mods, and rigs and only allow one of each weapon family (pistol, det, etc.) to be chosen from for the players...no shields and egos get stripped at the door. Then and only then would there be a true contest of skill and perfect balance...unless you want to take it further and just strip everyone down to fighting with fists only.

    But, as you can see...this would suck and would be exceedingly boring.

    I agree with you about the easy, casual gaming comment...except I see things from the other side of the fence--I find it more difficult to stay alive against people with better weapons and load outs. When I do get the edge on them due to creativity in how I kill them, I feel more like I overcame a challenge than if I were just shooting fish in a barrel. Being against nerfing is neither ignorant nor arrogant...it's actually being somewhat masochistic, especially if you're like me and don't have all the über jackpots and kickass rigs lol.

    I actually think calling for a nerf for everything you personally can't figure out or defend against is cowardly. If you're calling for nerfs to everything within minutes of its release because you feel that you can speak for the entire community and know what's best for us to achieve some utopian MMO zen state balance then I'd call that a bit more arrogant than those who say to leave it alone and let us play with it as is to see if we like for ourselves. If we don't, we'll play with something else until something better comes along.
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  6. #36
    Member snoglobe81's Avatar
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    Quote Originally Posted by Mrdr View Post
    I don't mind a nerf when it is needed. Balancing is not always about nerf or buff. As mentioned, updating the maps and/or spawn points would go a long way...as would allowing newbies to not play against pros (or preventing pros from pvping with newbies if the newbies choose not to--however you want to word it). My point is only that nerfing isn't the only and best solution. As I said in other posts, if you want true balance, prevent any nanos, perks, stims, mods, and rigs and only allow one of each weapon family (pistol, det, etc.) to be chosen from for the players...no shields and egos get stripped at the door. Then and only then would there be a true contest of skill and perfect balance...unless you want to take it further and just strip everyone down to fighting with fists only.

    But, as you can see...this would suck and would be exceedingly boring.

    I agree with you about the easy, casual gaming comment...except I see things from the other side of the fence--I find it more difficult to stay alive against people with better weapons and load outs. When I do get the edge on them due to creativity in how I kill them, I feel more like I overcame a challenge than if I were just shooting fish in a barrel. Being against nerfing is neither ignorant nor arrogant...it's actually being somewhat masochistic, especially if you're like me and don't have all the über jackpots and kickass rigs lol.

    I actually think calling for a nerf for everything you personally can't figure out or defend against is cowardly. If you're calling for nerfs to everything within minutes of its release because you feel that you can speak for the entire community and know what's best for us to achieve some utopian MMO zen state balance then I'd call that a bit more arrogant than those who say to leave it alone and let us play with it as is to see if we like for ourselves. If we don't, we'll play with something else until something better comes along.
    I don't think things need to be nerfed but I do agree with giving players a fighting chance. Well maybe the surge bolters. When I die from a t2 surge bolter even I think that's crazy.
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  7. #37
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    Quote Originally Posted by snoglobe81 View Post
    I don't think things need to be nerfed but I do agree with giving players a fighting chance. Well maybe the surge bolters. When I die from a t2 surge bolter even I think that's crazy.
    I could one shot people with a white electric Surge bolter it was silly

  8. #38
    Member Mrdr's Avatar
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    Pvp'd for a few hours today and was spawn camped twice in two separate FY runs by the same person. He made it up to the starting spawn point and was planting boomer nodes right where we spawn. He was coming in from out of map, through the mountains I believe (though it could've been another on the team because I only saw the red dot off the map and didn't see him coming down from there). I killed him both times using the methods I mentioned previously in the thread--but not before getting killed several times myself. Then, in the very next match, another spawn camper was using a sniper from off map and shooting into the start point. I threw some boomer nades at him and next I know he's on the starting platform area and killing people. I laid him out too.

    So, the fun part was killing these guys, but the crappy part was that I had to. It doesn't make them good at pvp...it just makes them good at putting boomer nodes in one place. Congratulations guys...you can put things on the ground 6 feet in front of you.

    I do, however, admire the first guy's skill at getting on the platform so quickly. I admire it so much that I'm tempted to praise him publicly, for such skill is indeed worthy of having one's name put in lights!
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  9. #39
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    I actually ran into this yesterday. Literally my entire team was stuck in the spawn point getting blown to hell and back cause one formerly respectable player was planting nades where we spawn while the rest of his team dominated the map. Through a combination of my trusty BR and **** luck I was able to lay him low. Post match he he gave a "gg fy" in zone, at which time I called him out and he openly admitted to using a run glitch to get in the spawn point. Now I'm not one to sic the law on someone, but god damn it, that ****-baggery should be a bannable offense.
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  10. #40
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    Don't worry though, just nerf the weapons because that will stop spawn campers from killing you with other weapons.....LOL.

    Great logic there. This is the same logic that has caused multiple nerfs that have changed absolutely nothing in pvp.

    Even if the were to make standard load outs for pvp, that would not fix spawn camping. They have to create safe spawn zones and tweak from there.

    I have said it before, and I will say it again. Create a bare bones/pvp mode. No huds, no Ego powers, and standard load outs. That way all the people that want to cry about losing because of op weapons will have no excuses to hide behind when they get their butt whooped.

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