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  1. #31
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    Quote Originally Posted by Bentu View Post
    In a recent response it was announced that the Dev team don't have the time to read every thread, that being the case is there a way to attach a marker icon to a thread to show that they have read it or even better could they have the decency to at least post once in a thread with a point of view on it.

    This brings me to another question regarding suggestions made on the subject of suggestions.
    There's been literally thousands of suggestions made regarding ideas for Defiance and not a single one has made it into the game.

    Can you tell us why that is as it seems there's little point in making them if they're falling on deaf ears.
    Inquiring minds want to know.. I want to know.


  2. #32
    One Question : How are we suppose to know we're getting the shield capacity buff from Superiority Syn and Shield Optimizer chips when it doesn't show up on card data.

    This has been an ongoing question and has yet to be addressed. Please see http://forums.defiance.com/showthrea...ptimizer-Chips for more information regarding this question.

    Quote Originally Posted by SirServed View Post
    Did you actually combat test the Shield's capacity with the chips slotted? Not every benefit that you receive from your Cyber Rig is displayed in plain numbers.

    You'll want to have someone head shot you in a duel with no Rig equipped. The amount of Shield damage they dealt will appear in blue, record it. Next time, make sure you have a Rig equipped that has Shield Optimizers in it. Record the Shield damage dealt that appears in blue. If they're the same number, it's broken. If it's not, you should be able to mathematically deduce how much capacity was gained and it should in theory line up with the chip values you slotted.

    EDIT: Got bored and just ran the test myself, these appear to be broken.






    Thank you for creating an awesome game and keep up the good work!

    AMenetekel PC/NA

  3. #33
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    Quote Originally Posted by DEPHIC View Post
    Is Warmaster ever going to be fixed properly? I've asked this same question for the 3rd time now with no answer, and I will keep asking it until I get a answer.

    Warmaster was broken by the patch in December 2014. The crystals don't spawn and Warmasters laser hasn't worked since. This has been acknowledged before, but its been over a year since. Is this ever going to be fixed properly?

    Also WM invites have been broken for a while too, when is this going to be fixed.
    well deph do we really care bout wm anyway? nobody does wm like we used to since weaps cant be supremeable and they already got overpowered by other syns so i dont really care if they fix or dont fix the wm since i dont really want any weap from it.... unless they make em supremeable or create new weaps/syns for it wich i really doubt its gonna happend anyway...

  4. #34
    Member r1p's Avatar
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    Quote Originally Posted by s1cKb0y View Post
    well deph do we really care bout wm anyway? nobody does wm like we used to since weaps cant be supremeable and they already got overpowered by other syns so i dont really care if they fix or dont fix the wm since i dont really want any weap from it.... unless they make em supremeable or create new weaps/syns for it wich i really doubt its gonna happend anyway...
    I care. I paid for the DLC and I'm still pissed that they keep pushing out pay-to-play content without fixing what I already paid them money for. If you paid a contractor up front to build you a garage and they only put up 3 walls and no roof, would you just blow it off and let them keep the money just because you got used to parking in the driveway?

  5. #35
    please fix lighting effects of the blinding migraine guns I mean mass cannons, bmgs, volge guns, cluster doop, some nanoless guns

  6. #36
    Quote Originally Posted by droopys ejuice View Post
    please fix lighting effects of the blinding migraine guns I mean mass cannons, bmgs, volge guns, cluster doop, some nanoless guns
    I agree, there are a set of guns the color of the shot causes blinding headache inducing pain, please add an option to turn off and down the weapon effects of other players as well as your own as the guns not only cause problems when other players use them around you but it prevents individual players from using those guns themselves.
    Also the option to turn off screenshake when you are around guns such as the crimefighter and other defiant few and explosive weapons does nothing, which can cause just as many headaches and the players have to stop playing the game after a very short period of time.

    It has been a long standing problem in the game since the intruduction of the mass canon or bmg's or volge guns, in the case of the mass canon it has only come to light, so to speak, due to the recent changes in the way the gun works (which were unnecessary). surely an issue that directly makes players literally havce to stop playing the game is an issue worth looking at.

  7. #37
    Quote Originally Posted by droopys ejuice View Post
    please fix lighting effects of the blinding migraine guns I mean mass cannons, bmgs, volge guns, cluster doop, some nanoless guns


    Yes I agree it needs to be fixed after so long I start to get headaches and have to go off for a bit...........

  8. #38
    Quote Originally Posted by droopys ejuice View Post
    please fix lighting effects of the blinding migraine guns I mean mass cannons, bmgs, volge guns, cluster doop, some nanoless guns
    Yes please fix

  9. #39

    Hi yea please

    Fix it that'd be neat if you guys fixed something. Ty

  10. #40
    I agree, this problem needs fixed its ruining game play. So many people leave groups or areas because these guns are being used.

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