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  1. #21
    Member Altras's Avatar
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    Quote Originally Posted by tig3r View Post
    ^^ THanks for the high quality test videos. Q.1 Is there a footage where you show the effect of using aim down the sight while jumping? Or does it have the same spread as jumping and shooting.

    Q.2 At certain moments (at shield break?) the obliterator's spread becomes tight. What is making it do that? Cant remember if there's a perk thats doing that or is the effect of the titan rig?
    Spread aim in the first video I believe. And it's nor perk or perk, it's 7th legion Sai focus shield

  2. #22
    It showed you shooting us at spawn in your first video. Just sayin' so they can fix that!

  3. #23
    Member DEATHBRINGER210's Avatar
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    spawn areas are to close to the cap points

  4. #24
    Member Altras's Avatar
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    Quote Originally Posted by DEATHBRINGER210 View Post
    spawn areas are to close to the cap points
    He's changed a point spawns since that test.

  5. #25
    Anything being done about spread fire weapons (Blast Rifles and Surges) ?

  6. #26
    Quote Originally Posted by WhiteStrike View Post
    Anything being done about spread fire weapons (Blast Rifles and Surges) ?
    whatcha mean?

  7. #27
    Member DEATHBRINGER210's Avatar
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    Quote Originally Posted by Altras View Post
    He's changed a point spawns since that test.
    all spawn points in shadow wars are to close to the cap points

  8. #28
    Quote Originally Posted by missmar View Post
    whatcha mean?
    They are still the best weapons by a large margin on consoles.

  9. #29
    Member Xellia's Avatar
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    For anyone that doesn't get on PTS, I recorded a partial tour of the map (I had to avoid some areas so I didn't get shot lol)



    This is one of the matches from the same night



    The map is really fun and the spread changes when you jump is very noticeable.

  10. #30
    Quote Originally Posted by WhiteStrike View Post
    They are still the best weapons by a large margin on consoles.
    the only reason Blast Rifles are the most popular is because your foe can't counterattack when being struck by continuous shakescreen

    i've been the most vocal about trying to get something done about that, but i don't have any new developments from the devs about it yet

    surge bolters....... well, one-hit bodyshotting can be countered with nano resist shield+perk or ablative plates... as for crits-- well almost every sniper rifle kills on crit but I know what you mean, idk of any changes they can make to it though

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