+ Reply to Thread
Results 1 to 8 of 8
  1. #1

    Is the Dodge Challenger buggy for anyone else? Also Issue with killing stuff.

    Am I the only one that has issues getting the dodge challenger red to work? I use the vechicle key, then have issues finding where you can actually get into the damn thing (should be whole car insted of just the doors) but thats not the major bug, the major bug is most of the time I call it, I get into it, then the car just refuses to move, don't have this issue with the Hannibal or the starter vechicle your given after a main mission, its just this car that has the issue. I've pretty much stoped using the Dodge challenger RT Red due to this issue.

    Also, is it just me or do enemies take way to many shots with most guns to kill? I mean to kill stuff with my Assault rifle/smg it takes like an entire clip to kill 1. Even if I head shoted every hit it still takes close to an entire clip to kill 1 enemy. Is this normal?

    Also why do higher level weapons (Only ego level 70 so far) just not to seem to have higher damage than level 0 weapons of the same type? You think there would be some diffrence between a lv 0 and a ego lv 70 weapon of the same firing type, but I can't see any disernable diffrence between them.

  2. #2
    Member Xendhaius's Avatar
    Join Date
    Jan 2013
    Location
    Tucson, AZ
    Posts
    92
    The Challenger, or rather all Rollers and Cerberus' can only be driven when entered from the drivers side door.

    As for Assault Rifle and Sub-Machine Gun damage, I can't comment as I do not use them.

    Lastly, the damage of weapons never changes based on EGO rating. The way progression works is that the higher your EGO rating is, the more stats, elements, synergies, etc... will appear on weapons which can equate to an overall more damaging weapon with higher utility than just flat damage.

  3. #3
    Quote Originally Posted by Xendhaius View Post
    The Challenger, or rather all Rollers and Cerberus' can only be driven when entered from the drivers side door.
    This a known bug? because I dunno, considering you can teleport the car in from anywhere, it seems really.. annoying to always have to go in on the left side of it.

  4. #4
    Member Xendhaius's Avatar
    Join Date
    Jan 2013
    Location
    Tucson, AZ
    Posts
    92
    Quote Originally Posted by Scyris View Post
    This a known bug? because I dunno, considering you can teleport the car in from anywhere, it seems really.. annoying to always have to go in on the left side of it.
    It's not a bug, it is intended as you can have a passenger. When you enter it and can't drive it, you are entering the passenger seat.

    Note: I've updated my previous post to address your other issues to the best of my knowledge.

  5. #5
    Well that sucks, Kinda lame that the base weapon type itself never gets stronger. Not much of a sense of progression when the base weapon itself never actually changes.

  6. #6
    Junior Member brotard's Avatar
    Join Date
    Jan 2013
    Posts
    12
    I had the same problem with entering the challenger and having it not move... doesn't happen everytime but it seems to happen more frequently when I enter it at the same time that it finishes spawning.

  7. #7
    Member Valethar's Avatar
    Join Date
    Jan 2013
    Location
    Moses Lake, WA
    Posts
    2,599
    Quote Originally Posted by Scyris View Post
    This a known bug? because I dunno, considering you can teleport the car in from anywhere, it seems really.. annoying to always have to go in on the left side of it.
    I's not a bug. Those vehicles can carry passengers. You cannot drive from the passenger side.


    > Say no to the Greed Collective™. Boycott the Bit Store. <

  8. #8
    Member Arsenic_Touch's Avatar
    Join Date
    Mar 2013
    Location
    Maryland
    Posts
    5,881
    Quote Originally Posted by Scyris View Post
    Well that sucks, Kinda lame that the base weapon type itself never gets stronger.
    What's more lame is that someone during the beta made a thread asking for the base weapon damage to change (stats) and sledge posted and closed the thread stating that the stats in beta do not reflect the stats in game and that we should address our concerns when the game goes live, yet any thread he posts in where this point is brought up, he is curiously absent.

    So he was either being intentionally deceptive, or we're essentially work with the beta (after all arkfall loot was turned off at the launch and only recently did they start awarded shields and grenades, not much of an improvement, coop mission bosses don't award anything at all)

    Is it better to out-monster the monster or to be quietly devoured?
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Beta Tester -/- NA PC Player -/- CORE Leader -/- Ego Level 5,xxx - Clan Level 3,100 - Winterborn - Now playing ESO & Firefall

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts