I don'tknow about you, but I don't feel that defiance has any real sense of progression in terms of character strgenth. I mean a Ego level 0 assault rifle has 222 damage, a ego level 100 assault rifle still has 222 damage, I mean whats the real point to even having the gear have levels if the base numbers do not change. I don't know I like to have a sense that my char is getting stronger from my gear, however since the base values on items do not seem to change really (shields do, but maybe only by 1 capacity whoppie fraking do) Now I know higher level weapons may have more mod slots, but still, the base damage numbers really need to change as the weapons get higher level.
I'm just not really enjoying the game much atm, the missions are way to damn repetive, I think I have done 8 in a row that was bascally the exact same click 3 glowies just in diff area's, and the lack of any real sense of my char getting stronger is really detracting from the game experence.
Think the gear stuff will be changed? because as it currently is, they might as well remove the system entirely if the base stats on the items do not change at all.
Also, is it just me or do most of the Perks seem totally worthless due to obsenly low values on them? I mean +1% higher chance of loot (3% at max) is kinda bascally pointless.


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