thank you for providing a service that trion obviously should have in-game (preview the scope). Too bad this info is useless until trion fixes the fact that they made a stat do the exact opposite of what it's intended to do.
thank you for providing a service that trion obviously should have in-game (preview the scope). Too bad this info is useless until trion fixes the fact that they made a stat do the exact opposite of what it's intended to do.
I just sent this over to the bug section but then I got to thinking. What if the two scopes with lower magnification are supposed to be that way. Could this allow you to use a sniper rifle in a more assault rifle role? There is the one sniper rifle with the really high rate of fire comes to mind. Also the one the double taps each pull of the trigger. If you can calm the recoil and reduce the zoom with one of these scopes I could see this working. I will try this out tomorrow.
To be honest the best solution to this issue would be a second catagory of mods for Iron Sights.
basically you have the option to either add a scope for magnification or add iron sights and these will allow first person aiming using a mounted sight rather than a clumsy scope. same accuracy bonus but easier for AR/SMG/Pistol
I'm not sure if it was a bug, but I put a scope on a sniper rifle (a green t2 scope) and couldn't hit stationary POW's for crap. In fact the only way I could hit something was from the hip. The -0.10 accuracy seems to be quite significant.
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I noticed the latest patch notes says something about scopes being fixed, has anyone confirmed this to be true? (PC Version hopefully)
Too bad commando, scatter, and stabilization were changed to the sniper sharpshooter scope... I hate that scope.
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Just passing through ladies and gentlemen, like what you see? Then speak up.
Really like the images, but could you help us collect stats for mods to go with the screen shots? So we can decide whether or not to use a mod or wait for a better one. I find that for my self that I track and lead the target, then I pop into the scope and fire to get the aimed bonus on ones that I can kill easy.
I find it hard to know what is out what is out there when a tier 2 scope can have a better value than some tier 3 scopes.
Thank you,
P.S.
Thiess are what I have in my inventory at this time
(Pistols)
Advance Scope III mod: Aim Accuracy - -0.30
Mobile Adjustment Scope II Mod: Accuracy - -0.20
Movement Accuracy - x0.90
Mobile Adjustment Scope II Mod:
Synergy: Brutal
[1] +5% Melee DMG
[2] +10% Melee DMG
[3] +5% Reload on a melee kill
[4] +10% Reload on a melee kill
Accuracy - -0.20
Movement Accuracy - x0.90
Precision Scope II Mod: Accuracy - -0.20
Precision Scope III Mod: Accuracy - -0.30
Ultimate Scope II Mod: Accuracy - -0.20
(AR's SMG's LMG's)
Assault Scope II mod: Aim Accuracy - -0.20
Commando Scope III mod: Aim Accuracy - -0.30
Stabilization Sight II Mod: Accuracy - -0.20
Movement Accuracy - x0.90
Tactical Scope III Mod: Aim Accuracy - -0.30
(Guided Rocket Launchers)
Rapid Acquisition System II Mod: Lock On Time - -0.30
Rapid Acquisition System III Mod: Lock On Time - -0.40
Target Recovery System II Mod: Lock On Time - +0.30
(Shotguns)
Scatter Scope III mod: Accuracy - -0.30
Movement Accuracy - x0.85
Shotgun Hip Spread Mk2 Mod: Accuracy - -0.20
Shotgun Hip Spread Mk3 Mod: Accuracy - -0.30
(Manual and Semi-Auto Sniper Rifles)
Sharp shooter Scope II Mod: Accuracy - -0.20
Telescopic Sight II Mod: Accuracy - -0.20
Telescopic Sight III Mod: Accuracy - -0.30
I hope to see others add to this list in the future
I use a Marksman Scope on my Bolt Action Rifle. I usually engage the enemy at mid to close range with a sniper rifle, especially in a group. I even go for head shots with a bolt action at melee range. This is just how I play and I think the low magnification scopes are for my play style.