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  1. #11
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    Quote Originally Posted by Digital Soulja View Post
    Didn't think I explained that very well sorry. What I mean is, for example.. I have 3 loadouts and 6 weapons equipped (2 in each).
    If I want to add mod slots to one, I can equip one weapon more than once in different loadouts, freeing that gun up to go into the salvage matrix.
    The item isn't unequipped and I still can't break it down or destroy it

  2. #12
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    Every loadout technically has two.. co op and competitive. Check to make sure the items aren't in your PVP loadout.

  3. #13
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    Quote Originally Posted by Whizbang View Post
    Every loadout technically has two.. co op and competitive. Check to make sure the items aren't in your PVP loadout.
    That could be what is catching some people out - when you hit certain EGO levels and unlock new loadout slots it seems to copy your previous highest numbered loadout (so if you previously had 3 loadouts and earned a 4th, the 4th would be a copy of your 3rd at the time you levelled up).

  4. #14
    Senior Member Avenger's Avatar
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    Quote Originally Posted by swk3000 View Post
    True enough, I suppose. I'm just the sort of player who never uses more than one loadout, so I have a second one that I *have* to fill even though I don't want to. Easiest way is to equip the same items to all my loadouts, but that means I need two items not in a loadout to add MOD Slots to anything. Technically, I should only need one, but sometimes the game won't let me equip the item after I've added the MOD Slot, so I have to use a second weapon to equip the one I actually want to use.
    6 different loadouts might be a bit excessive but there are certainly times when having more than one can be useful.

    I have one setup as a sniper / LMG combo that is setup with skills to focus on stealth and taking enemies down with crits from long distance. I have another setup with AR / shotgun which I use primarily for arkfalls and more short range encounters - swapping out some perks for better shield regen on bonus on crit kills, rather than height and range advantage perks. Currently my 3rd loadout is for playing around with alternative weapons - trialling the BMG, Infector and some explosives.

    Multiple loadouts is very handy for long battles like arkfalls - if you have 2 loadouts using 4 different weapon (ammo) types it gives you a second set of weapons to swap to if you run out of ammo on your primary choice and don't want to leave battle to look for an ammo crate.

  5. #15
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    Quote Originally Posted by Avenger View Post
    That could be what is catching some people out - when you hit certain EGO levels and unlock new loadout slots it seems to copy your previous highest numbered loadout (so if you previously had 3 loadouts and earned a 4th, the 4th would be a copy of your 3rd at the time you levelled up).
    Nope there not in my other load out, they are unequipped in both load outs

  6. #16
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    Bump anybody know how to remove items, there no option to

  7. #17
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    Quote Originally Posted by ShaunW50 View Post
    Nope there not in my other load out, they are unequipped in both load outs
    Did you check both the Co-op loadout and the competitive one? They are buttons above your character picture.

  8. #18
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    Quote Originally Posted by Whizbang View Post
    Did you check both the Co-op loadout and the competitive one? They are buttons above your character picture.
    Yes they both equipped with my best guns, shield ect that I have. 2 items I don't have equipped which I want to remove it a sniper and a shield

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