
Originally Posted by
Taramafor
Just got into HS. DM are pretty much the same when not using that cheap green boost. When they do use that boost it just... totally kills the mood for me. Can't enjoy it. All you have to do is play wack a mole and if you're caught with your pants down it's no longer a case of a fun fight KNEE DEEP in bad guys. I was hoping for a LOT of enemies. Not this "green boost over power cheese stuff". You either kill them too easily or they kill you too easily. While they're glowing like glowing rad roaches from Fallout (I'm going to say again this completely takes me out of the zone). There needs to be a middle ground. Where players can have fun AND be challenged AND be swarming in DM. There's no swarms.
So that's one coop map with DM but half of it is with scrapper bots. An expedition map with cheap green stuff that I simply do not care for (never liked it. It just ends up killing the mood for me. I prefer enemy strength to be consistent) and what do they have on the surface? Just two main missions that have to be done when they're main missions really. Beyond that they're a joke. And raiders and 99ers swarm when I'm solo yet with DM it's only ever smaller squads, so even if they're all vets there's just not enough of that baring their stronghold. Whereas raiders and 99ers have... how many locations that end up having you swimming in them?
Hopefully updates will help change this and add some more enemy DM and have them more numerous as well as tougher (but not to green boost levels). I imagine shrill will be mixed in as well due to reasons in the main story I won't spoil. I did find that one mission at the "lab" fun enough solo. Forgot about that one. I wonder if we'll get DM/shrill mixed teaming up in future events? Maybe fighting the good DM (yes, there's good DM now)?