Death needs to be feared, the money lost is too low and people don't care for extraction.
With the low penalty for extraction it makes reviving useless.
Either
-Raise the scripts lost for extraction. (Maybe a certain amount x ego level)
-Add Keystone lost
-Add Reputation lost
-Add Resource lost
-Add Weapon/Equipment lost (Might be too severe a penalty.)
One of these should make people less eager to extract when there are a bunch of people around them. Making the Ark fall community able to revive people more and playing Co-op teammates can actually have teammates revive them, rather than doing self-revive and extraction.
I know a lot of people will probably hate this idea, but if the penalty for death is that low, why not just remove death entirely.



