I was in the Beta test, I can't recall them testing Xbox and PS3 versions during that time. Which could be the problem, if they are all on the same server. I know DC universe online split the servers, PC on one, consoles on another. But I thought Defiance was attempting to have all platforms play on the same server. Which could be causing the issues.
My tech knowledge on networking protocols is rather low, but that maybe the issue.



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