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  1. #11
    Wow 1286 and you expect to have all the good stuff lol it hasnt even been a week yet o I hope to hell you are no where near high level and quality mods otherwise this game wasnt very well thought out in terms of leveling and loot
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  2. #12
    I've gotten precision from the shops that sell 2 mods for 100 rep before. I think the shops have different trends in terms of what kinds of mods they give away, but this is just speculation.

  3. #13
    Beyond that the game world is still pretty small it might be possible that after the show airs new parts of the world will open up showing new vendors that sell these "missing mod types"

  4. #14
    Quote Originally Posted by bouncy77 View Post
    Wow 1286 and you expect to have all the good stuff lol it hasnt even been a week yet o I hope to hell you are no where near high level and quality mods otherwise this game wasnt very well thought out in terms of leveling and loot
    Given that, at 1286, I have completed all available content in the game (and did so about 300 ER ago) and haven't been shown anything "new" since around ER 500... yes, I would expect to have seen these by now.

    Also, no offense, but that last statement indicates to me that you have no idea how they have designed progression for this game. It is a game of inches, not your typical MMO grindfest. The very first guns you find in the game at EGO Rating 10 are no better than equivalents you will find at EGO Rating 100, 1000 or even 5000. Based on everything I have seen about the game thus far, the synergy stuff should be freely available and plenty visible even from an extremely low EGO Rating.

    Quote Originally Posted by Mr Mikah View Post
    I've gotten precision from the shops that sell 2 mods for 100 rep before. I think the shops have different trends in terms of what kinds of mods they give away, but this is just speculation.
    Correct. As noted in my original post, these are among the only five I have seen in the game. Two of the others are from similar vendors, and the last two are from the mod caches. The former three are all non-tradable and should probably be avoided at all costs.

    Quote Originally Posted by Xionsmith View Post
    I have gotten 2 different Scavenger one for sniper rifle from finishing side quests.
    See above comment. Are you sure you didn't purchase these from a vendor? Namely the Soleptor vendor for 100 Soleptor faction? That would explain you having two of them.

  5. #15
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    Finished all available content, spend hours trying to obtain quartermaster mods, came to conclusion, they don't exist.

  6. #16
    Senior Member BleakPanther's Avatar
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    Quote Originally Posted by Hollow View Post
    Finished all available content, spend hours trying to obtain quartermaster mods, came to conclusion, they don't exist.
    I'm nearing the same point for the same items. I'm spitballing a bit but I would not be surprised to find out they were left out of the loot charts either intentionally or accidentally.
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  7. #17
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    Quote Originally Posted by Hollow View Post
    Finished all available content, spend hours trying to obtain quartermaster mods, came to conclusion, they don't exist.
    They probably drop when you spend a jitload of "real" Money on lockboxes.

  8. #18
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    Quote Originally Posted by BleakPanther View Post
    I'm nearing the same point for the same items. I'm spitballing a bit but I would not be surprised to find out they were left out of the loot charts either intentionally or accidentally.
    It would be helpful to know if they have been left out for now or not, as spending time attempting to acquire them when they aren't actually there to acquire is rather painful and a waste of time aha.

  9. #19
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    Quote Originally Posted by Jeronan View Post
    They probably drop when you spend a jitload of "real" Money on lockboxes.
    If that's the case then i guess i'll never get the synergy mods for my relic weapons and just leave them with normal mods lol.

  10. #20
    Quote Originally Posted by BleakPanther View Post
    I'm nearing the same point for the same items. I'm spitballing a bit but I would not be surprised to find out they were left out of the loot charts either intentionally or accidentally.
    I'm erring on the accedental. I just can't see them purposefully removing the mods, but leaving in the potential for weapons to roll those synergies.

    The only other alternative I could see is if these is content intended to sell the first DLC... at which point I will be facepalming so hard at the ridiculousness that is.

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