but seriously, like anyone here on these forums could produce a better product. quit hating heh.
There pretty much is no co-op or pvp though, despite queuing for hours shadow wars has never worked. The 2 (the whole two) pvp maps are badly designed and have no interest in them, being only tdm is bad. The co-op instances are a joke, whoever designed them must have got input from their kindergarten age kids.
Once you've done the main missions, of which there arent really that many you're pretty much done with the game. The only interesting side missions have been the chain ones so far, even those have their 'go here and press e' failures.
FREE CONTENT!
Release Date: February 24, 2011[35]
Level Cap: 50
This was the "launch" version of the game, featuring the world of Telara and six different types of rifts (earth, fire, water, air, life, and death) that randomly spawn monsters to challenge the players. At launch, Telara held eleven zones, ten dungeons, and two cities.[36] The game contained one raid, Greenscale's Blight,[37] and four warfronts.[38] Starting at approximately level 20, players could access an extensive quest line (known as the Saga of the Endless) that would guide them through content during the leveling process, through expert dungeons, expert rifts, and raid rifts at level 50, and finally to the Greenscale's Blight 20-player raid.[39]
[hide]Patch 1.1- River of Souls
Release Date: March 30, 2011[40]
This update held a world event that emphasized death rifts and added a new 20-player raid The River of Souls, in-game video can now be recorded as well as posted directly to YouTube, and added daily quests for T1 and T2 expert dungeons.[41]
[hide]Patch 1.2- Spoils of War
Release Date: May 10, 2011[42]
This update emphasized earth and fire rifts. It also introduced crafting rifts, same server lfg tool, a 5th role, slivers, a new 10-player raid Gilded Prophecy, wardrobe slots, and "Riftconnect".[43]
[hide]Patch 1.3- Waves of Madness
Release Date: June 22, 2011[44][45]
This update emphasized water and death rifts and introduced a new 20-player raid, Hammerknell.[44] Hammerknell was the first Tier 2 raid which featured more challenging bosses than all previous raid content and required a higher gear level to be successful. The game also introduced guild banks and synergy crystals; a new type of item that provides a customized bonus to raid-level gear, added free character and free guild transfers.[46]
[hide]Patch 1.4- Legacy of the Fallen
Release Date: August 3, 2011
This update emphasized life and water rifts. This update introduced PvP rifts, alternate warfront, cross-shard LFG tool, a new epic quest line, and a new 10-player Tier 1 raid, Drowned Halls.
[hide]Patch 1.5- Ashes of History
Release Date: September 28, 2011 (US), Sept/Oct 2011 (EU)
Features new content such as Chronicles which are entry level dungeons made for 1 to 2 players and advance the story. Veteran rewards that reward players for the amount of time they have been playing RIFT and it includes the new Planar Attunement which allows level 50 players to advance their roles further and choose what Plane they will specialize in.
[hide]Patch 1.6- From the Embers
Release Date: November 16, 2011
Features new zone called Ember Isle, two new tier 2 raid rifts, a new 10-player Tier 2 raid Rise of the Phoenix, a new 5 player dungeon Caduceus Rise which featured two different versions, a new alternate warfront, and the unlocking of the 2nd tier planar attunement.
[hide]Patch 1.7- Carnival of the Ascended
Release Date: February 2, 2012
Features overhaul of tiered dungeons, raids and PvP in terms of reward (gear) progression, a new chronicle for two players, a new "master mode" dungeon, in-game wedding support.[47]
[hide]Patch 1.8 - Infernal Dawn
Release Date: April 18, 2012
Introduces a new 20-player raid Infernal Dawn and a new world event that focuses on the alliance of the planes of earth and fire. Infernal Dawn is the first Tier 3 raid which features a further progression and gear requirement beyond Tier 1 and Tier 2 raids. Also includes two new secondary crafting skills: Survival and Fishing. Leaderboards and a new "Looking for Guild" tool are also included with the patch. A new gear slot called a Seal was added, which can be crafted by players with specific skills.
[hide]Patch 1.9 - Conquest
Release Date: June 27, 2012
Features new PvP mode "Conquest" allowing for three sided battles in an alternate version of Stillmoor. Also introduces a new sliver "Primeval Feast" in which players will face Fae Lord Twyl. A new yearly world event "Summerfest", stylists for character customisation, the ability to manually lower your level via mentoring and Instant Adventures for several lower level zones are also included with this patch. The ability to XP lock was also removed in order to address complaints of PvP Warfront "twinking".
[hide]Patch 1.10 - Calm Before the Storm
Release Date: September 12, 2012
Includes Instant Adventure for Scarwood Reach and a new yearly World Event "Autumn Harvest". Members of opposite factions will also be able to group together on PvE servers. Trion also added an in-game store called Deeps' Depot where players can change their player name or guild name, preorder Storm Legion, or purchase time cards. And also made some big changes to NPCs and attractions.
[hide]Patch 1.11 - Tempest Rising
Release Date: October 17, 2012
Includes system changes and class updates for the Storm Legion expansion, a new dungeon "Exodus of the Storm Queen" which will be made available to accounts that have pre-purchased the expansion on October 30th. Will also include a new world event focused on the coming invasion from the plane of air.
My above post only covered the big items added with those patches. Didn't cover the smaller patches in between.
Right.... I Guess you never played WoW? I am sorry but this is just hilarious... you gotta agree on that?
We can all agree that TRION was amazing With RIFT the first year and pushed out content patches almost every month. Mostly just events... but still a couple hours Worth of fun!
But there are People here who think they gonna get this every single week! Sorry, but is just impossible! Ain't gonna happen and TRION has already admitted that... but still People keep on believing this. /shrug
I´am close to get finally the game!!!
EGO > 3000 (TANK)
GT: DOOM996
NAME INGAME: DOOM996
CLAN: STEALTH ASSASSINS (EU)
G: 1000/1000
91/104 Goals completed