+ Reply to Thread
Page 53 of 80 FirstFirst ... 3 43 51 52 53 54 55 63 ... LastLast
Results 521 to 530 of 791
  1. #521
    Senior Member Radz's Avatar
    Join Date
    Oct 2012
    Location
    Adairsville, GA
    Posts
    288
    Quote Originally Posted by Hiroller View Post
    Let's be honest about pinning our hopes on the Syfy channel. This is were actors go to watch their careers die.
    Robert Carlyle went to SyFy to play Dr. Nicolas Rush on Stargate Universe. After that show was canned, he went on to ABC's Once Upon A Time, a show that has surprisingly taken off and he play Rumplestilkskin who is arguably the star of the show.
    Entitlement is the opposite of enchantment.
    ~Guy Kawasaki

  2. #522
    I just realized after reading this thread how many self entitled, impatient, childish whiners there are out there....wow. Thanks again internet, you never fail me!

  3. #523
    Quote Originally Posted by Radz View Post
    Robert Carlyle went to SyFy to play Dr. Nicolas Rush on Stargate Universe. After that show was canned, he went on to ABC's Once Upon A Time, a show that has surprisingly taken off and he play Rumplestilkskin who is arguably the star of the show.
    Ever heard the phrase, "The exception that proves the rule"?

  4. #524
    Senior Member
    Join Date
    Mar 2013
    Posts
    101
    Oh my God that was awesome. My only question how is sticking remote in your butt gonna help your gameplay

  5. #525
    Junior Member Hemorrhage's Avatar
    Join Date
    Apr 2013
    Posts
    24
    Quote Originally Posted by Crunchyblack View Post
    This is the mmorpg community here. They hate every game they play, despite dumping hundreds of hours into it, way more than any single player game that they consider a classic and a fantastic game.

    Also its part of the instant gratification generation which took control of the mmorpg community some years ago. If the game isn't made in their exact image of perfection the game is trash. Never mind how much they play it, or that they typically buy the game blind then get mad when its nothing like they imagined it to be.

    This is why chat not functioning in game is a good thing. It would be a dumpster of hate and meme's if it were functional.

    Mind you most these people will be here and on 3rd party forums years from now trashing the game.

    They hate every single mmorpg that has ever been made. They may say they like one or two but rest assured they are complaining on that games forums as well.

    Best thing is to just enjoy the game for what it is, when the game inevitably gets boring or you get burned out, move on like an adult. Nothing that is said or done will make them happy, and you can feel relieved in knowing these people spend hundreds of hours on something they absolutely hate, given its all optional, to me is the epitome of wasting your life.
    LOL Have you seen the post yet where they are suggesting raids and auction houses? It's pretty funny to watch imo. Want me to link you? Nevermind i'm gonna link it anyways: http://forums.defiance.com/showthrea...ame-10x-better.

  6. #526
    Senior Member
    Join Date
    Mar 2013
    Posts
    139
    Quote Originally Posted by Radz View Post
    Robert Carlyle went to SyFy to play Dr. Nicolas Rush on Stargate Universe. After that show was canned, he went on to ABC's Once Upon A Time, a show that has surprisingly taken off and he play Rumplestilkskin who is arguably the star of the show.
    Yeah I love "once upon a time". Robert Carlisle is a great actor and his career isn't anywhere close to dying. Also I saw Louis Ferreira who played Colonel Young, in Primevil New World, which is also a great show.

  7. #527
    Quote Originally Posted by Nevzat View Post
    Just wondering if anyone suspects that they will soon quit the game? I feel like i'm playing a single player game and that my actions have no effect on others.

    A big part of investing time into a MMO for me is to try to be the best, and perhaps recognised for it. This game has a real lack of anything keeping me in, and anything to aim for. I think that's the key point I am dissapointed in - in every other mmo (almost) you will see someone with an awesome glowly item, an amazing looking mount, or something else to distinguish them. In Defiance, everything looks bland, nothing as of yet has stopped me in my tracks and thought "wow, what is that? I want one.."

    Am I alone in my thinking, or does anyone else feel like the game was released way too early before they implemented key milestones.
    I don't even bother upgrading my passive points, they are so marginal and dull with absolutely nothing exciting. The environment is dull and bland, for a futuristic game with bugs roaming around the technology is bland and the atmosphere is bland. Take a look at Anarchy Online where you have amazing structures, flying cars, things that make you go Wow.

    Overall, I really wanted to enjoy Defiance but sadly if i'm being realistic I don't think i'll play much longer.

    Thanks for reading, your thoughts are encouraged
    Logged onto the site out of boredom and this was the top post, so here I go. Lot of posts, read the ones on the first page, but since no one else's opinion should be effecting my initial opinion, going to give my thoughts and then go back and read through a few others.

    Anyways, as far as MMO experience goes, I've played a bit of Ragnarok Online when it was still in open beta, but the blunt of my experience is Dungeons and Dragons Online which I played for years, with the only reason I stopped being that my computer can't keep up with the performance and I can't afford a new one yet. For the most part I played solo, really only grouping up for the harder quests and most of the time I waited for someone else to throw up an LFG for the quest (though most of the unpopular quests required a lot of personal effort to get a group for). Neither did I play to be the best nor to be recognized for it.

    As far as the MMO feel goes, I'm playing on Xbox, so I'm not going to get that due to the controller; I would imagine the PC version, with it's many keyboard buttons and interface design could give me the pop-up inventory screen with mouse controls providing faster inventory manipulation. That aside, this still doesn't give the MMO feel I got from RO and DDO, but it still gives a Massive Multi-player Online feel.

    Case in point, I was running through a side mission, having to run through a building and kill the bosses and activate beacons for the EMC to locate medical supplies. I was the first one there, but after a few minutes someone else on the same quest came by and started killing monsters, literally saved my *** and he never knew, he also activated one of the beacons and it advanced my own quest line. That was pretty bad ***. Happened the other way around when I was out driving to my next objective and ran over a bunch of mutants some other guy was killing, moved back and watched him and, sure enough, we were on the same mission, vicariously helping each other out. It's pretty cool that you can be out screwing around and be helping someone without even realizing it.

    The arkfalls are another interesting point, though, in all honesty, those do feel like the typical MMO grind and are going to get pretty old pretty quick. I'm hoping those will change as the game and TV show progresses, but, in all honesty, how much can a shooter game make shooting things look fresh?

    The lack of communication (on Xbox) isn't really a problem for me, I use the "greet" emote as a way of saying "thanks" when someone happens to help me, "your welcome" when I helped them, or just "hey" in general if we happen to be in the same area or appear to be following the same quest path. What I find is a problem is the lack of ability to find a party to explore with. I've tried both the quick menu matchmaking and the full menu matchmaking from the options menu, they both give a way to find people for the co-op aspects or the PvP aspects, but there's no LFG for doing the overworld exploration aspects (quests, arkfall hunting and just general running around). There's also no automatic headset link-up for voice chat and no way to access their name for an Xbox party chat without either friending them first or typing out their Xbox handle. Simply put, if you don't know the person you're unlikely to get any group going for running around the map.

    From what I'm told there's little difference between any of the guns, meaning an assault rifle is an assault rifle is an assault rifle. Theoretically I can use the starter pistol and the class-specific starter gun from the tutorial throughout the entire game and still theoretically have a shot at being the #1 ranked player in the world. In some ways I hope that's true, because I'm the kind of nut who tries to save that starter gear for aesthetic reasons, and I'd also like to think the VBI Firestorm and Thundershock from the codes and the Sporeshot from the Game Stop pre-order have the potential to be among the most powerful weapons in the game. Would make them feel watered down and pointless if they weren't, I mean, the pre-order Dodge is actually the fastest vehicles in the game, making it worth it to always use, and I can see wanting to swap out gun types every now and again, but really, an assault rifle is an assault rifle is an assault rifle, and I should have to have 10 of them in stock, really just one of each gun type should be enough. Pretty much figured out that you need to max out the "xp" on a gun to advance your weapon skill with that gun type, so yeah, always need to have a few throw-away guns on hand to keep leveling up, and that's a real grind.

    I'm not usually a fan of the PvP, and might be a long time before I even try it since levels, power loadouts, gun attachments and gun skill level (in-game bonuses, not physical player skill) do play a part in it, and I'm usually not good at PvP and spotting enemies before they have already killed me.

    So far I'm generally having fun with this game (it does piss me off every now and again, like a solo mission where it spawns a ton of tough bad guys on you and expects you to not die ), but it's hard to judge just how good a game it can/will be until the TV show has run a few episodes to see how they'll interact, since that's one of the highlighted and hyped up aspects of the game.

    As far as the game runs on it's own, I'll agree with the OP that there isn't a whole lot that's really "wow"-worthy, with most of the landscape being blown out buildings with little substance to them. Advertised as post-apocalyptic it does fit nice for that, but if this is 10 years after a terraform event and alien migration, I wouldn't think this would be a post-apocalyptic planet. I'd also expect much of Earth to be visible, not the whole world to be 100% something else. I mean, if St. Louis (in the TV show) is supposed to be buried with a new town built on top, wouldn't that mean all new buildings and no blown out ones?

    Okay, giving that the Bay Area is where a war broke out and it hasn't been resettled since, I can see it looking like it does, and it's a video game, so you suspend some disbelief that events keep occurring in an endless loop so there's something to keep playing with and every player has an opportunity to play through an occurrence. I don't have a lot of experience with first or third person shooters, and for a TPS I find this one offers a lot for the solo player, and the open world lets him tag in and effortlessly join the bigger battles (i.e. arkfalls) of the game and then tag out when the battle is over without either stealing the spoils from or getting in the way of any other player.

    I like that the aesthetics of the graphics aren't exactly "wow"-worthy since it means they also aren't hardware intensive. It's a video game, so graphics are important, and I think these ones do look good. It's pleasing to the eyes without bogging me down with load times (usually, sometimes it does take a few for the scenery to finish loading when I'm driving (read: crashing into the obsticle who's image isn't yet loaded)).

    If there really isn't much difference between two assault rifles, I'll like that because it'll let me choose the one I like either the design or the story of (like the EMC CAR-22 that Nolan gives you) without that choice meaning I'll be hampered in PvP or a hindrance during arkfalls. I'm sure there is (or will be) a "best" gun for a given type, but in the end, what usually matters in any shooter is "he who shoots first wins" no matter what gun they're using.

    The anticipation for me is how the game is going to tie into the TV show, and I'm expecting the crash of the New Freedom and Von Bach to be mentioned in the first episode. I'd like to think news of an event like that would travel. I don't expect it to be focused on, but I expect it to be mentioned, even if it's in a background conversation. I'm hoping to eventually fight more than just mutants and bugs, I mean, there has to be some other type of wildlife that was created during the terraform event or present on the arks as they fall to the earth. Playing "Starship Trooper" is already starting to feel old.

    Anyways, thanks you to those who took the time to read my wall of text. I hope to be playing this a good long while, at least as long as the TV show is running, so long as the TV show proves to be good, too.

  8. #528
    To summarize my wall of text, I've been playing Black Ops II's zombies since my brother got the game at Christmas, and always Tranzit and always online. Was a pain at first because I had to stick with the bus because I didn't know my way through the mist, but after a month I had the mist down pretty good and am one of the better players many people have seen. If Defiance hadn't come out, I'd still be playing BO2 zombies Tranzit mode day in and day out, and that never changes, always the same thing game after game.

    As far as Defiance goes, after a while I'm sure it's all going to come down to me just racing across the map to get to the arkfalls, once the missions are done what else will there be to do? Maybe go back to the rampages or time trials to pass some time, but for the most part it'll be going after the arkfalls, maybe not the "boss battle" where it takes 20 minutes with 40+ people all shooting at a single mob, but all the other ones that lead up to it for sure.

    And when that gets boring, driving back and forth across the map tagging the various overworld "missions" that keep repeating themselves might give a little uncertainty since you can't really know which one will trigger when you reach it.

    Hopefully by then any bugs with the grouping and PvP and co-op aspects will be fixed so popping in and out of those will be viable options. The only oddity I'm finding is it seemed advertised that PvP was supposed to be happening on the main map where you can go in and start shooting other players while you have an LFG for a mission up, and when people join you for the mission you just run out of that area and continue on with your game. So far, doesn't seem to work that way. By the by, that would be possible by either having a PvP switch you can turn on and off when you want to be available for overworld PvP or by having certain areas in the game designated as PvP areas that make you vulnerable to other players upon entering and immune upon leaving. Other option is to enter them like you would like the rampage and hot shot areas and have low (enough walls around the edges you can hop to get "kicked out" when you're ready to leave (also, when you get killed on Xbox, can hold X to respawn or hold A to leave the PvP arena, don't know what the controls are for self-revive and extracting on PC or PS3).

  9. #529
    Senior Member Rush's Avatar
    Join Date
    Mar 2013
    Posts
    407
    Quote Originally Posted by Ghost MLP View Post
    Logged onto the site out of boredom and this was the top post, so here I go. Lot of posts, read the ones on the first page, but since no one else's opinion should be effecting my initial opinion, going to give my thoughts and then go back and read through a few others.

    Anyways, as far as MMO experience goes, I've played a bit of Ragnarok Online when it was still in open beta, but the blunt of my experience is Dungeons and Dragons Online which I played for years, with the only reason I stopped being that my computer can't keep up with the performance and I can't afford a new one yet. For the most part I played solo, really only grouping up for the harder quests and most of the time I waited for someone else to throw up an LFG for the quest (though most of the unpopular quests required a lot of personal effort to get a group for). Neither did I play to be the best nor to be recognized for it.

    As far as the MMO feel goes, I'm playing on Xbox, so I'm not going to get that due to the controller; I would imagine the PC version, with it's many keyboard buttons and interface design could give me the pop-up inventory screen with mouse controls providing faster inventory manipulation. That aside, this still doesn't give the MMO feel I got from RO and DDO, but it still gives a Massive Multi-player Online feel.

    Case in point, I was running through a side mission, having to run through a building and kill the bosses and activate beacons for the EMC to locate medical supplies. I was the first one there, but after a few minutes someone else on the same quest came by and started killing monsters, literally saved my *** and he never knew, he also activated one of the beacons and it advanced my own quest line. That was pretty bad ***. Happened the other way around when I was out driving to my next objective and ran over a bunch of mutants some other guy was killing, moved back and watched him and, sure enough, we were on the same mission, vicariously helping each other out. It's pretty cool that you can be out screwing around and be helping someone without even realizing it.

    The arkfalls are another interesting point, though, in all honesty, those do feel like the typical MMO grind and are going to get pretty old pretty quick. I'm hoping those will change as the game and TV show progresses, but, in all honesty, how much can a shooter game make shooting things look fresh?

    The lack of communication (on Xbox) isn't really a problem for me, I use the "greet" emote as a way of saying "thanks" when someone happens to help me, "your welcome" when I helped them, or just "hey" in general if we happen to be in the same area or appear to be following the same quest path. What I find is a problem is the lack of ability to find a party to explore with. I've tried both the quick menu matchmaking and the full menu matchmaking from the options menu, they both give a way to find people for the co-op aspects or the PvP aspects, but there's no LFG for doing the overworld exploration aspects (quests, arkfall hunting and just general running around). There's also no automatic headset link-up for voice chat and no way to access their name for an Xbox party chat without either friending them first or typing out their Xbox handle. Simply put, if you don't know the person you're unlikely to get any group going for running around the map.

    From what I'm told there's little difference between any of the guns, meaning an assault rifle is an assault rifle is an assault rifle. Theoretically I can use the starter pistol and the class-specific starter gun from the tutorial throughout the entire game and still theoretically have a shot at being the #1 ranked player in the world. In some ways I hope that's true, because I'm the kind of nut who tries to save that starter gear for aesthetic reasons, and I'd also like to think the VBI Firestorm and Thundershock from the codes and the Sporeshot from the Game Stop pre-order have the potential to be among the most powerful weapons in the game. Would make them feel watered down and pointless if they weren't, I mean, the pre-order Dodge is actually the fastest vehicles in the game, making it worth it to always use, and I can see wanting to swap out gun types every now and again, but really, an assault rifle is an assault rifle is an assault rifle, and I should have to have 10 of them in stock, really just one of each gun type should be enough. Pretty much figured out that you need to max out the "xp" on a gun to advance your weapon skill with that gun type, so yeah, always need to have a few throw-away guns on hand to keep leveling up, and that's a real grind.

    I'm not usually a fan of the PvP, and might be a long time before I even try it since levels, power loadouts, gun attachments and gun skill level (in-game bonuses, not physical player skill) do play a part in it, and I'm usually not good at PvP and spotting enemies before they have already killed me.

    So far I'm generally having fun with this game (it does piss me off every now and again, like a solo mission where it spawns a ton of tough bad guys on you and expects you to not die ), but it's hard to judge just how good a game it can/will be until the TV show has run a few episodes to see how they'll interact, since that's one of the highlighted and hyped up aspects of the game.

    As far as the game runs on it's own, I'll agree with the OP that there isn't a whole lot that's really "wow"-worthy, with most of the landscape being blown out buildings with little substance to them. Advertised as post-apocalyptic it does fit nice for that, but if this is 10 years after a terraform event and alien migration, I wouldn't think this would be a post-apocalyptic planet. I'd also expect much of Earth to be visible, not the whole world to be 100% something else. I mean, if St. Louis (in the TV show) is supposed to be buried with a new town built on top, wouldn't that mean all new buildings and no blown out ones?

    Okay, giving that the Bay Area is where a war broke out and it hasn't been resettled since, I can see it looking like it does, and it's a video game, so you suspend some disbelief that events keep occurring in an endless loop so there's something to keep playing with and every player has an opportunity to play through an occurrence. I don't have a lot of experience with first or third person shooters, and for a TPS I find this one offers a lot for the solo player, and the open world lets him tag in and effortlessly join the bigger battles (i.e. arkfalls) of the game and then tag out when the battle is over without either stealing the spoils from or getting in the way of any other player.

    I like that the aesthetics of the graphics aren't exactly "wow"-worthy since it means they also aren't hardware intensive. It's a video game, so graphics are important, and I think these ones do look good. It's pleasing to the eyes without bogging me down with load times (usually, sometimes it does take a few for the scenery to finish loading when I'm driving (read: crashing into the obsticle who's image isn't yet loaded)).

    If there really isn't much difference between two assault rifles, I'll like that because it'll let me choose the one I like either the design or the story of (like the EMC CAR-22 that Nolan gives you) without that choice meaning I'll be hampered in PvP or a hindrance during arkfalls. I'm sure there is (or will be) a "best" gun for a given type, but in the end, what usually matters in any shooter is "he who shoots first wins" no matter what gun they're using.

    The anticipation for me is how the game is going to tie into the TV show, and I'm expecting the crash of the New Freedom and Von Bach to be mentioned in the first episode. I'd like to think news of an event like that would travel. I don't expect it to be focused on, but I expect it to be mentioned, even if it's in a background conversation. I'm hoping to eventually fight more than just mutants and bugs, I mean, there has to be some other type of wildlife that was created during the terraform event or present on the arks as they fall to the earth. Playing "Starship Trooper" is already starting to feel old.

    Anyways, thanks you to those who took the time to read my wall of text. I hope to be playing this a good long while, at least as long as the TV show is running, so long as the TV show proves to be good, too.
    holy crap man no...cant read it lol


    "You wanna live forever!?"

  10. #530
    Junior Member
    Join Date
    Apr 2013
    Posts
    5
    This game so far has the more positive elements of Crackdown, which was a fun game for the 30-40 hours that it took to beat. However, the constant bugs and issues are starting to wear. The times that I have attempted to play it I either am waiting 20mins or it boots me. Clear cache to get in, and get faced with a game-breaking bug that forces me to start a character over.

    That being said, if you were looking for a shooter WoW I could see how people would be disappointed. There is not a huge amount of content as of yet. However that was true in vanilla WoW as well. I can remember about a year of having a dozen 60s waiting for Burning Crusade to come out.

    I'd say that the bugs and issues are going to detract for many people, and up until I actually had the ability to play for a couple hours tonight I'd say I was close to just giving up.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts