Hello everyone,it's me again.
i played many pvp games now and i think i know exactly what should happen to the spanner.
i really think the spanner is a good weapon.However,it's offensive ability is really to damn low.Here what i think should improve it's offensive
-Increase damage by at least 25%
-Normalize every spanner range at 8
-Increase drain of armor and health rate to be the 1/4 or 1/5 of the damage done.
-AT LEAST 200 to heal.
-every spanner should hit minimum 2 enemy if available in a minimum of 10 range.Healing,protecting,or damaging.
-rework the protector spanner. Make it create a shield that last up to 10 sec. 1 sec a stack. can put stack on many allies. up to 10 stack in total.
a stack is a 1 sec heal,that will act as a shield. if the gun heal for 200,it will create a shield of 2k if the healer keep shielding the ally. it will be less effective ,since it won't heal,but only create a shield,and the shield creation would be longer than if it would be healed.However,the shield is far greater against burst damage,since it will soak up every damage.
In pvp AND pve : increase it's usefullness by a bunch.