Any resolution above 1080p offsets the enemy nameplates (name+HP-bar) a little further to the upper-left.
At 1440p it is manageable, but on 2160p ("4K") the nameplates of enemies are offset so far, the distance from the center gets fairly ridiculous and makes it very hard to track on my 40 inch monitor. (Yes yes, first world problems *sigh*.)
I guess this mostly goes unnoticed as I figure most people game on 1080p or lower. However the game looks pretty good on 2160p, the UI size is fine on 40", but this issue is a real bummer.![]()
Take a look at this image, as you can see, with the enemy dead-center of the screen, the enemy's nameplate is hovering above my characters head, offset to the upper left corner at 25% of the screen, both vertically and horizontally.
Tinkering with the ingame options (like overscan) doesn't solve this.


Reply With Quote