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  1. #11
    Quote Originally Posted by 0_d4RK_FaLLen View Post
    Once a weapon maxes out it's xp it is given a bonus (randomly). I just maxed out my Orange Courier and got a increase in mag bonus, on a sawed off that can only hold 2 rounds. Really hope Trion can add way to reset weapon xp so we can get a better bonus or just not waste a fun weapon.
    This is a fantastic idea. To balance it Trion could utilize a salvage cost in order to reset the weapon's experience.

  2. #12
    Member Victim Eyes's Avatar
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    The max xp bonus can be completely random it seems. As far as the value of the bonus, it really does matter how rare the gun is(green and blue get a low level bonus, where as purple and orange get a significant bonus).

    Everyone needs to get over the 'having to change weapons to level' constant gripe that I keep hearing. Get over it. The gun levels are additional bonuses that are OPTIONAL. Nothing is forcing you to do it. It's entirely up to the player. If you want to stay with your safe gun, than do so. If you want all the leveled up stats, you have to work for it. Sorry. I know that stings.
    Defiance Primary: Victim Platform: Xbox 360 - NA Current EGO: Gigantic

  3. #13
    Senior Member Malachi's Avatar
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    There used to be an option to reset your weapon's xp in the Salvage Matrix, and continue using it to gain Weapon Skill xp and work towards getting a different bonus. They took it out for launch though. They're probably tweaking it.

  4. #14
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    I -believe- a currently "capped" weapon isn't actually supposed to be capped, but instead level 2. If you noticed, it simply says "weapon level up" on the screen and the bonus isn't very big, which would make me inclined to think it could get bigger/better with more levels.

  5. #15
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    Yeah, the +Mag bonuses for weapons that have locked magazine sizes (Sawed Offs and some of the Launchers & Detonaters) is pretty silly.

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