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  1. #31
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    Any plans to fix sustained suppression synergy? Last bunch of ss guns not getting 4th syn bonus.

  2. #32
    Member Iceberg's Avatar
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    Quote Originally Posted by Fallen_Aingeal View Post
    Co-ops:

    I understand that they are called this because it's supposed to be a "cooperative effort" to complete it.

    As r1p, and several others have mentioned, these can sometimes be nearly impossible to que. They do need a serious look into, to help solve this.

    Perhaps, renaming them to "Instances". Allowing them to be individually que'd would permit those that have a hard time getting it to pop would go a long way to alleviating these issues.

    Cap the AF to only pay for the weekly or daily contract, and that part is settled.

    Win-win, that most I've talked to about this with, agree with.
    I have always wondered why they never just let you go in solo and start the co-op and then have other players join in when they do a search. Vice versa have you join and already started game.
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  3. #33
    is the omnipotence ever gunna come back around in some kind of box? if i get one of those life is complete xD

    also, the game is amazing. keep doing what you do
    IGN: DeathBringer0007


  4. #34
    Stability. Lag. Stability.Lag.

    There are others topics of interest to me, but none of that matters. It doesn't matter how beautiful a game looks, or how well written the story is, or what cool features it has, if we can't play it. I'm here posting rather than playing because stability is worse than normal today. Which is pretty bad.

  5. #35
    Can you make a change on this new System have the events drop jackpots but the mods we would have to purchase em in the ex nanis vendor.

  6. #36
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    Any word on the bugged NVF Mass Lobber and it's sideways firing Houdini flinging munitions? Many of us bought the Black Death pack solely for that Det only to be granted a defective product.

  7. #37
    Member DEATHBRINGER210's Avatar
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    is something ever going to be done about lazy ark hunters who show up at conflict sites shoot 1 thing ,or turn off 1 thing off, and then leave area and still get credit for contract. even if they arent anywhere to be seen in the conflict area.

  8. #38
    Member Light Energy's Avatar
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    Can the ‘useless’ Cyber Chips be removed from the expedition loot table (please)?

    And by ‘useless’ I just mean (typically weapon specific) chips which make no appreciable difference such as:
    - Recoil on detonators, rocket launchers, infectors etc.
    - Some of the mag expansion chips and so on.

    If the chips are generated by an algorithm that basically rolls any possible combination of the different properties, perhaps an exclusion list can be applied?
    Then, if one of the ‘useless’ chips is generated, it should roll again (this would be imperceptible to the user if the delay is only a few microseconds).

    As more players seem to be doing expos for the PG and whatnot, it seems more people are pulling supreme chips with dubious value. I get the impression that players are getting frustrated because if they are fortunate to get a supreme chip, it frequently turns out to be a dud (and is destined to become shards).

    A friend mentioned this topic to me (knowing that I frequented the forums) and it is worth raising again IMHO.

    Thanks for the Q&A

  9. #39
    Member Darknessss's Avatar
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    Quote Originally Posted by DEATHBRINGER210 View Post
    is something ever going to be done about lazy ark hunters who show up at conflict sites shoot 1 thing ,or turn off 1 thing off, and then leave area and still get credit for contract. even if they arent anywhere to be seen in the conflict area.
    Yes it would be nice to get an explanation from the devs of how contract completion is supposed to work, but I doubt they will during the livesteam.

    The 'tag and go' I see occasionally for daily/weekly contract completion also has a domino effect when new players with low ego are at the site. When a 6k tags out they raise it to a TL10 so the low egos can no longer finish it, and cannot survive long enuf for the TL to reduce. This forces them to leave but at least they still get credit.

    Oddly credit is not given if your in the middle of completing the conflict and youve been queued for co-op or sw; then get pulled into the co-op/sw. Once your done with the co-op/sw and check, you'll see that you got zero credit and have to start the conflict over again.

  10. #40
    Member Valani's Avatar
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    Um...

    What happened to the results of the last Q&A Thread that was held last month? Normally, following these Q&A announcements, would be another Thread that listed (obviously, carefully, selected...) Questions & Answers.

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