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  1. #21
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    Quote Originally Posted by Psion View Post
    Why it is an RPG?:
    • It has a skill tree.
    • It has a story focused on the player.
    • You play the role of someone, which you are clearly not in REAL LIFE.
    the only point not all shooters have (but some have) is the skill tree. ignoring that and duke nukem is an rpg too.
    You don't sing about broken hearts, you sing about breaking faces
    **** them all!

    why new age shooters suck? let's see...
    http://www.youtube.com/watch?v=W1ZtBCpo0eU

  2. #22
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    Totally agree with you, and it's far to repetitive. There is literally no grind to this game either. I have no incentive to just play for exp like i do with other MMO's.

    I know it's early days yet but it just feels like a single player console game.

  3. #23
    Senior Member Kane's Avatar
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    Quote Originally Posted by Psion;250438

    Why it is an RPG?:[list
    [*]It has a skill tree. [*]It has a story focused on the player.[*]You play the role of someone, which you are clearly not in REAL LIFE.[/list]

    FUUUUNNY name a game where the story is focused on someone else...and you play your life in the game...let us take alien vs predator...(true you don't have a skill tree) but the story is focused on the race you choose to play as...and what a surprise you don;t play as yourself int he game...so that is an rpg...must be it has 2 of the 3...

    a better example of and rpg...x-com enemy unknown...you have skill trees in the game, the story is focused on you (the general of the base and what your decisions are) and you also don't play as yourself in real life...rpg again...

    Mass effect 3...wow...another rpg...

    i could go on like this even to give you some examples of pool games (like in 9ball or 8 ball)


    POSSIBLE INTERFACE

    FIX THE CHAT!!!!!!




  4. #24
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    Another one of these. Really dont feel like repeating all the usual stuff over again so I will keep it real simple. Nobody is pretending it is an MMORPG, except for those of you who dont know what a shooter is and what an RPG is. Trion has never advertised it as an MMORPG. It is an MMOTPS (Third Person Shooter). Did you also buy CoD or Halo and rage about it not having RPG features?

  5. #25
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    "Why it is an RPG?:
    • It has a skill tree.
    • It has a story focused on the player.
    • You play the role of someone, which you are clearly not in REAL LIFE.
    "



    I don't know - I'm not a plumber with a huge mustache but I used to rock Super Mario pretty hard back in the day. Other than a skill tree - it hit 2 of the 3 listed above.

    So here's the thing - it's not a mmorpg. They never said that it would be. It's a MMOTPS. In fact it is even describe as "multi-platform massive online shooter video game" on the site. The MMO part are things like arkfalls which are massive multiplayer events.

    The question you have to ask yourself is "are you having fun?". If so, then just enjoy what it is and don't lement what you want it to be. If not, then shelf it and come back later if you want to. People seem to get so wrapped up in what a game should be when essentially it is what it is. Either play it or don't. It's not like it takes half of your money/stuff if you ditch it.

  6. #26
    ITT: First page readers in a 3 page thread.

    Seriously, I addressed the comments before about what I said. What makes an RPG is the degree of customization you have, and you have that here. Hell, I even already made the point of Mass Effect.

    Also, note how I said, "It has a story focused on the player." That is the player. The character the player creates and modifies to their tastes. Duke Nukem and Call of Duty's heroes have been linear characters with very little player-driven development that go through entirely scripted scenarios. The story isn't focused on you, as the player. It's focused on Duke Nukem or Lt. Flaming Pants.

    Don't worry, next time I'll write the 3 page essay on what I meant and an interpretation of the interpretation.

    Quote Originally Posted by Anim View Post
    That doesnt meet the definition of a social hub though, players will not go back to the questing locations once they've done the content there. A social hub is where people go to do social things without progression, trade, arrange groups, do vendor things, crafting, at all levels. This has nothing like that, someone could be trying to sell the exact thing you need but you'd never meet them.
    Are you sure? Because I'm sure most players would be more inclined to return to rep vendors or places like Iron Demon Ranch for mods. I think the game definitely has that to some degree, but it's not Atlas Park or Stormwind by any means. And as I said, I think there would be a player meeting ground, if not for the fact that chat is practically useless and clearly social aspects of the game were fairly neglected.

  7. #27
    Senior Member cfStatic's Avatar
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    What? With few exceptions, you can have a full party run through the game together and do all the content(assuming you're on the same mission story wise), including the episode missions. The only things you can't do as a group are the solo instances.

  8. #28
    Senior Member Doowi's Avatar
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    I saw the whine and then stopped reading.

  9. #29
    Junior Member Allus Nova's Avatar
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    Quote Originally Posted by driil View Post
    Ok I was going to rock a very VERY angry rant about how disappointing this wanna be MMORPG is... I am hoping someone will answer this post from trion (though I doubt it seeing as how it takes them two days to get back to you when you have pre-ordered and your account says you are not entitled to play).

    Why are you pretending this is a MMORPG? It is a single player game with alot of annoying arcade mini games filled in because you are doing story missions per season... Why didn't you just make it what you really wanted it to be which was a totally single player game?

    I do have some suggestions... Allow groups to go into story missions if they want... I understand the episode missions being solo instances seeing as how that is show tie ins... You have the setting for your boss fights on hard... Some of us are not really all that interested in failing OVER AnD OVER again... and getting help like almost every mmorpg out there would be nice.

    Clan system needs to be a little more developed there is really no reason for it... Chat should work... If you turn off in game voice chat should work... Popping up chat for 15 seconds when someone is in battle wtf is that? You don't have time to stop and read in a action based game...

    A general area would be nice where people can trade... A auction house that you can find easily would be good... IN game mail would be good... Apparently this was meant to be a single player game and some guy who has no business in game development said "WOW was great! lets make it a mmorpg in mid development and someone said 'uh ok."

    I am sorry this game has a lot of potential but getting screwed over with the amazing single playerness of it is going to ruin it... IT just ain't me with these problems everyone in every post I have read has had gripes about it not being a multiplayer game....
    The only thing that I dislike about this game so far (and not even a huge dislike) is that I can't group in story missions. I am playing with my GF's son, so it often means I have to do the missions twice. Other than that the game is fun, it's not super serious, it's something I can pick up and play for a bit and put down without feeling like I'm never getting anywhere.
    -Chris

  10. #30
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    Quote Originally Posted by Anim View Post
    It's pretty simple to most people, if you couldnt group in the non-instanced world and people doing objectives around you didnt contribute towards your completion then it would just be a bad single player game.
    Know what else is simple to most people? Punctuation!

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