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  1. #11
    I think about how many times people actually call me by my name....it's not that often. Sometimes the silence actually says more than canned responses you would never ever ever say *cough SWTOR cough*

    Also we are a good twenty years away from the kind of tech you are speaking of and that's being generous.

  2. #12
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    I address this in another thread, the fact that the player is mute is never a problem in games with a first person view, such as Half Life. Because the player puts them selves in that position.
    The problem is when they try to make a scene cinematic, and show the player character, and they don't say anything.
    Alyex Vance asked Gordon Freeman hundreds of questions, and he never spoke once. But because you never saw Gordon stair blankly back it didnt look creepy.
    Telling someone how they can improve is 200% more helpful then telling someone that they need to improve.

  3. #13
    Senior Member Archellion's Avatar
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    It would be really difficult to have the NPCs call each of us by name, because people make weird names, and a lot of them would be mispronounced every time. Back in the day, Dr. SBAITSO was a program that came with Sound Blaster cards and would "talk" back to you when you typed stuff into its interface. A friend of mine had a slightly unusual name which was constantly mispronounced unless he typed it in a special way.

    I guess if there were a place, during character creation, that you could tweak the pronunciation of the name, I don't see why they couldn't use technology similar to Vocoloids that have been around for a decade or so.

  4. #14
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    It's just really weird that we never say anything... When we feel chatty... we nod. (Except emotes)
    When you watch a cutscene your character seems like someone who is just told what to do and does them.. without any real motivation other than being Von Bach's employee.(As far as I know ATM, still not done with the main story.. I've been hunting Arkfalls a lot)
    I don't mind it, it's just awkward.

  5. #15
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    Perhaps, one way to side step the issue is to offer 20 or 30 nicknames, all spoken by each of the voice actors ( probably beginning in season 2 ) this could also be another revenue stream for Trion, by selling unique nicknames, so you could think eventually Trion could sell the name "Jack ***" and everyone would call you "Jack ***"
    Telling someone how they can improve is 200% more helpful then telling someone that they need to improve.

  6. #16
    Member DjSparx162's Avatar
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    Quote Originally Posted by ironhands View Post
    we can't all be commander sheppard :P
    i'm Commander Shepherd and this is my favourite game on the Citadel
    PSN - DjSparx162
    IGN - Damien Bloodwing

  7. #17
    There'd only be two options for this.

    One: Use text-to-speech technology to convert the entered name into vocal speech. The problem here should be obvious - text-to-speech technology sucks and it won't sound like a human being, let alone the voice actor.

    Two: Have the voice actors read off a list of names. At this point you'll be paying a lot more for the actor's services and no matter how many names you have them read off, they're not going to get everyone's name (especially since so many people's names aren't names at all, but rather things like XxXGokuWeedLord420xXx). So then at that point you either have a set list of character names to pick from and that's it, OR, you exclude 90% of your playerbase from this and still call them "hey you," while a very small portion of players get a surprising "Hey Alex!"

  8. #18
    Quote Originally Posted by Shiny Pidgey View Post
    There'd only be two options for this.

    One: Use text-to-speech technology to convert the entered name into vocal speech. The problem here should be obvious - text-to-speech technology sucks and it won't sound like a human being, let alone the voice actor.
    **warning some inappropriate language**


  9. #19
    Member Arsenic_Touch's Avatar
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    I can live with being addressed as "hey you" and "ark hunter" but the fact that the only sounds your character can make would go good in a porno is the problem I have with things (screaming, grunting, et cetera)

    Is it better to out-monster the monster or to be quietly devoured?
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Beta Tester -/- NA PC Player -/- CORE Leader -/- Ego Level 5,xxx - Clan Level 3,100 - Winterborn - Now playing ESO & Firefall

  10. #20
    Quote Originally Posted by PhoenixFire View Post
    These videos make me laugh every god damn time.

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