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  1. #221
    Senior Member CharmCitysKing's Avatar
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    Quote Originally Posted by Mindset View Post
    To Defiance players, and hopefully someone at TRION:

    First off, I like the game, and I'm closing in on 1k EGO. These are merely some ideas that I feel would really improve the game and help draw both a larger crowd and a more diverse playerbase, as well as extend the longevity of the game/community as a whole.

    These are suggestions that I haven't personally seen any allusion to as of yet.


    Suggestions to improve Defiance:




    - Implement auction house
    - Serious tweaks to EGO scaling and weapon rarity scaling (Green weapons should not = legendary weapons, and 100 EGO players should not = 1000 EGO players)
    - EGO-based PvP matchmaking system, ie 100-199, 200-299, 300-399, etc as well as open-ego PvP option that would have no criteria, would allow EGO/weapon scaling without imbalancing PvP
    - Group size cap raised to 10
    - Permanent chat window (optional), as well as fix the chat window. It seems totally broken at the moment.
    - Random world (shard) boss spawns
    - Co-op missions should have loot tables or randomized loot upon completion
    - Group/raid instances requiring 5/10 players and a room temperature IQ with legitimate fights and unique loot tables
    - Implement a pickup search system to go with 5/10 dungeons/instances if implemented, as well as option to go into them with a premade group of 5/10
    - Weapon/mod crafting (maybe even vehicle?)
    - Ability to trade ark salvage
    - Flashier weapons/armor, variation (sounds silly, but part of an MMO is cool gear that's hard to get and makes people envious)
    - Specific zones that are "contested" or similar, in which have the option to become flagged for PvP against any players in that region who aren't grouped with you or in your clan
    - "World" chat channel, chats to everyone in your shard
    - Duels, w/ option to bet scrip/resources/items on duel (not required)
    - Option to switch over the shoulder view side (right/left side)
    - Add some sort of personal storage/bank
    - Add some sort of clanwide storage/bank
    - Option to disable sight mods affecting ADS, or add non-magnified sight mods (such as scopes making ARs, pistols, etc extremely zoomed when ADS)
    - Map the loadout changing to something faster than opening the menu. Right on the d-pad and then having left bumper (xbox) be loadout 1, right bumper be loadout 2, or something similar would work well since those buttons don't do anything when the quick menu is pulled up. Would work for all platforms.
    - Do something with the Arkfall loot tables. Those who perform better should get better loot. Unless it's bugged right now, it seems completely random.
    - Allow bulk selling/scrapping (select multiple items and then sell/scrap, rather than having to go through the command for each item)
    - Group leader's waypoint shows up on map of all group members
    - Option for clan leader/officers to set a 'clan waypoint'
    - Option for clans to purchase a base/hub that could be fast traveled to from the quick menu at any time. Could be bought with scrip and contain various vendors.
    - Ranked 'arena' games (Matchmade 2v2, 3v3 etc with tracked trueskill matchmaking)
    - World/shard-wide dynamic challenges that occur occasionally for clans/players; most experience gained by one player in x time (1 hour, 24 hours, so on) most arkfalls completed, etc with small rewards for winners
    - Why can't we unequip items completely, rather than having to swap? Allow us to unequip.





    These are suggestions that I and people I know feel would better the game. Defiance has really strong potential, and (imo) just needs a few additions and a little more polish to really become great.

    If you have any suggestions or agree, leave them here and keep this thread active. I will add any popular suggestions to the list as well.
    This is ALLLLLLLLLLLLLLLL Great.. good stuff bud..the sad thing is u just wasted ALLLLLLLLLL that time typing this because this thread will be gone in 2 days pushed wayyyyyy to the back of the bus and there will be none of this added or changed in the game. It would be nice tho
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  2. #222
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    Your first thing is not something wrong but something you don't understand. The higher your ego the more perks you can use someone with an ego of 5 is still not equal to someone of 1000. The thing is skill now plays into the role which is the part you are not understanding, with proper skill you should always be able to beat the lesser ego. Problem is everyone plays at a different skill level which is why you need to understand that before you try to make a change that was never needed. Weapons have more unique properties on them and you mod them up.

  3. #223
    Are any dev actually reading this?

  4. #224
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    i like all of these

    these are all area's that need to be better or ppl wont play. After the story what you gona do?

  5. #225
    Senior Member Mindset's Avatar
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    Quote Originally Posted by DeMoted View Post
    Your first thing is not something wrong but something you don't understand. The higher your ego the more perks you can use someone with an ego of 5 is still not equal to someone of 1000. The thing is skill now plays into the role which is the part you are not understanding, with proper skill you should always be able to beat the lesser ego. Problem is everyone plays at a different skill level which is why you need to understand that before you try to make a change that was never needed. Weapons have more unique properties on them and you mod them up.
    dude, this game isn't even close to skill-related. I'm sorry, it's just not.

  6. #226
    Member nofear458's Avatar
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    Quote Originally Posted by Mindset View Post
    dude, this game isn't even close to skill-related. I'm sorry, it's just not.
    wait... spraying from the hip with a LMG at a Raider Hulker isn't a skill? Darn.

  7. #227
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    Quote Originally Posted by Mindset View Post
    - Permanent chat window (optional), as well as fix the chat window. It seems totally broken at the moment.
    THIS. The chat is broken and apparently useless. I don't know if that is adapted for console UIs but we PC players should have a chat window which actually works.

  8. #228
    Senior Member CrimsonDawntracker's Avatar
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    "Flashier weapons/armor, variation (sounds silly, but part of an MMO is cool gear that's hard to get and makes people envious)"

    -oh god yes...must have moar cosmetic outfits,please not just basic clothing...more gear strapping looks as well as vests and paddings,why would we ark hunters prefer non protective outfits.Would it kill to make a helmet instead of a cap as well xD

  9. #229
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    I appreciate we all have different tastes in what we want from Defiance.

    Whilst I hope they deliver some of this for those who want it, I have to admit I'm finding this setup a refreshing change from the countless cloned MMO interfaces and progression models out there. In particular I love how easy it is for friends with basic gear to get to and join in with other more experienced players. Great playability!

    Most of the list doesn't really appeal to me personally (or, like unequip, seems so easy to workaround that I can live with it without issue as a very low priority game improvement), and I hope you'll respect that view as much as I respect yours. Just wanted to register another voice on this thread with a different perspective.

    That said, I'd love to see, from a Clan perspective: Larger Clan groups - capping at 4 is just frustrating.

    I also agree that a multiple sell/salvage option would be great, even if it requires a new menu to be supported on the Xbox platform (and I understand that keeping the platform interfaces consistent will benefit us all over time). It's a lot of clicks to process stuff, which you have to do all the time to keep on top of your inventory.

  10. #230
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    /bump great article


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