I pointed this out during closed beta and made another video, obviously not public, but available only by those with the direct link, but I seemed to be the only one with this concern. Sure, you can get lucky and hit something in 3rd-Person, but it sure won't be in front of your gun's reticle. Yes, I would always try to sight through the scope, but realistically, there are times when you are surprised at close range and need to shoot "from the hip". Many games simply don't provide a crosshair on sniper weapons in 3rd-Person to simulate inaccuracy. I'd rather have nothing than this incredibly far off sight.
But this isn't the only problem. I am killed often using non-sniper weapons due to the way aiming works. My character is supposed to be right-handed. I can tell because he holds his guns in his right hand. So why do bullets appear to be coming from the far left of his body? This does not seem strange to people? You stand beside cover, well to the right where you aim at something and you shoot the cover instead. I have this video that illustrates this and it is with all weapons, not just sniper rifles:
http://www.youtube.com/watch?v=8ROKnXA-SwY



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