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Thread: Synergy List

  1. #171
    Here is some feedback for you....

    When you have a synergy weapon with that particular synergy's mods, the actual tooltip under the weapon needs to be highlighted to show what you have unlocked so far.

    Also add in the missing cannoneer, assassin, etc. mods to say the keycode vendor or faction vendors.

    And wtf is there not a dang sniper rifle with scavenger synergy!&@$

    Cool system, bad implementation. Pls fix kthxbai

  2. #172
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    would like to add that i got a quartermaster stock for assault/smg from a random lockbox. other than countless brutal and run-and-gun this is the only other one i've got

  3. #173
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    where can I find outlaw synergy mods?
    Quote Originally Posted by Sdric
    "Maximum Perks: 1000 Ego
    Maximum Weapons: 1600 Ego
    Maximum Salvage Matrix Cost: 5000 Ego
    Something here feels horribly wrong."


    XBL: wazpac
    In game: Mowazzy

  4. #174
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    Quote Originally Posted by Mowazzy View Post
    where can I find outlaw synergy mods?
    How about reading the OP that spoonfed you the information?
    PSN ID: Xx-Fang92-xX - PS3 NA

  5. #175
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    If the weapon doesn't have Synergy on it then there is no reason to put synergy mods into it. Correct?

    I've got a North Star with No synergy but another one with synergy in it. One is Legendary and one is not..

  6. #176
    Member Cavadus's Avatar
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    Quote Originally Posted by Toolatetotalk View Post
    If the weapon doesn't have Synergy on it then there is no reason to put synergy mods into it. Correct?
    Correct. The weapon has to have the synergy set attached to it for the corresponding mods to grant their affects.

    I wish they'd actually remove the synergy pre-reqs from the weapons themselves and give us more freedom in building mod sets.

  7. #177
    Junior Member Switches's Avatar
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    Grenadier and Brutal Synergy Mods are located at Muir Processing Plant.

    Run and Gun and Assassin Synergy Mods are located at Coit Tower.

    Cannoneer Synergy Mods are obtainable via Co-op Missions.

    Go add it in the list.

  8. #178
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    Quote Originally Posted by Switches View Post
    Grenadier and Brutal Synergy Mods are located at Muir Processing Plant.

    Run and Gun and Assassin Synergy Mods are located at Coit Tower.

    Go add it in the list.
    You must have done extensive testing to arrogantly announce this result.
    PSN ID: Xx-Fang92-xX - PS3 NA

  9. #179
    Junior Member Switches's Avatar
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    Quote Originally Posted by fang1192 View Post
    You must have done extensive testing to arrogantly announce this result.
    Instead of acting like a ****, you could have said it in a nicer way.

    All the past posts are from several months ago. A lot can happen within "several months." Different locations may mean different synergy mods. It's a theory.

  10. #180
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    Quote Originally Posted by Switches View Post
    Instead of acting like a ****, you could have said it in a nicer way.

    All the past posts are from several months ago. A lot can happen within "several months." Different locations may mean different synergy mods. It's a theory.
    So we should add something to the list because you came up with a theory? Courtesy aside, that is not bright. By the way, the only mod caches that are confirmed on the front page are from faction specific mod caches.

    Also, you could have been more polite as well.
    PSN ID: Xx-Fang92-xX - PS3 NA

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