I found it very upsetting to see that players are not rewarded for reviving and healing other players during arkfalls and CO-OP missions. This game should not force players to be DPS for every scenario in order to be equally rewarded... I suggest that a scoring system should replace the DPS system currently in the game. This scoring system should take into consideration all of the players actions including the skill that was used by the player. Chain kills should give more points than single kills, critical hits should give more points than normal hits, ect.


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i should have searched tho hadnt seen anything on it prior to today I thought BUT I agree!! Healers need exp too :P

