I hate to begin sounding like a PC Elitist here (I try not to be.) But I have noticed the majority of people complaining about things not working or wanting refunds are the console gamers.
I hate to break it to you, but be patient. This is one of THE FIRST MMO's that has been released cross-platform. It's going to take time for them to get the servers to properly work for consoles.
And I also hate to sound like a jerk here, but it seems a lot of the whiney console gamers just aren't used to MMO's having bugs and issues during the first month of launch because they've never had to deal with it.
Once again, just be patient. Keep it, then play it once it's known that the majority of console gamers can play the game. I mean, what other console games can you fight a BAM (Big-A Monster) with 100+ other people? None.
<Odessa Mercenary Company> |FOUNDER|
OMC is currently recruiting any and all who like to hang out, RP, etc. (Looking to grow!)
"We in (Odessa) pride ourselves on our ruthless, tactful, and creative approaches to finishing our contracts. We accept any and all who are willing to get their hands and feet dirty. We have very few rules. Do -whatever- it takes to get the job done. Period."
Server: North America (PC)
In-Game Name: Tessa
The game (disk) itself is fine (functioning). If you buy a TV set and your cable goes out, you don't feel that the TV is responsible. It is your lousy cable company. In this case the Cable company manufactured the TV set as well before sending it to the vendor.
As for the buy it, try it, return it concept.... I have a feeling that there is a huge difference between entirely online games and ones that have a single player mode. Without online there is no product in this case. Very different from somebody that bought COD and couldn't log onto multi-player for a week. This is not even worth turning on because nothing can be done if there is no network.
I mostly disagree with these comments. It -is- an MMO. However, it does lack a few things that need to help it be better. (needs a better chat window for instance) as well as better rewards for doing instances, and perhaps some more variance of raids. Which I bet they will implement further down the road. Sorry, but as someone already said having 100+ people at an Ark-Fall is pretty darned telling of an MMO (Last time I checked, it stands for Massive Multiplayer Online)
<Odessa Mercenary Company> |FOUNDER|
OMC is currently recruiting any and all who like to hang out, RP, etc. (Looking to grow!)
"We in (Odessa) pride ourselves on our ruthless, tactful, and creative approaches to finishing our contracts. We accept any and all who are willing to get their hands and feet dirty. We have very few rules. Do -whatever- it takes to get the job done. Period."
Server: North America (PC)
In-Game Name: Tessa
in the literal sense of it being a decent amount of people being online and playing the game, but in any other sense of what an MMO is, it is not. besides a bunch of people circle jerking and pew pewing to an arkfall, there is no interaction between players. there doesnt even have to be communication in order to get anything done. it's simply stand alongside another human being and click "shoot."
I did thank the guy in support and offered to sell him my copy for $60 plus shipping.
He kindly refused and noted that the shipping costs would be a little steep. lol. funny guy.
hahaha please, for the love of god, tell me how he was supposed to research and predict that for a solid week he wouldn't be able to play the game? when most people buy a game on launch? and when has anyone not been able to play a game for a solid week because of consistent login errors? I'm sorry, wasn't aware that sort of research existed, when the problem isn't a common one.
and you sir are a fool if you think all i was saying there is "expecting a car to start after it hasn't for a week." I'm sorry, I thought the analogy was simplistic enough.