I think you're missing the point. The guns will always have the same base stats, true. But, the difference with higher EGO rating weapons is (once again), these examples: +1.25 mag size, %15 grenade recharge on kill, synergy bonuses (class specific and others such as assassin, etc..), nano-effects, aaaaannd melee applied nano-effects. Plus things we haven't even seen! That's the difference, not base stats, like damage or fire rate.



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). But, anyway, my current complaint is as follows: