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  1. #131
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    lol this guy is pretty funny, like I already said, you can find a gun that has a few marginally better bonus stats, (only because I think as you get higher level, the bonus stats are probably more likely to show up)

    The guns are identical stats, mods, everything are identical, even those bonuses stats you are going on about, someone posted they were selling a level 20 orange sub machine gun, which had 4 bonus stats on it.... LOL hilarious you think these can only show up at higher levels.

    I can go to a faction vendor right now at level 600 and buy purple guns with 4 bonus stats just chilling on them. I could go to that same faction vendor at level 20 and buy those same guns with the same stats.

    As for nobody being level 4000 yet, the point is looking at trends, if guns get zero increase from level 10 - 600, why should I assume from level 600 - 4000 they'll increase at all. You can try to tout home how awesome the system is because it tosses in 4 different bonuses and they may or may not increase (which they do, but it's based on the quality of the gun, not the level of the gun) I guess when my e-peen reaches 1000, I'll be able to come back here and LOL @ you.

    Odds are you'll have moved on by then, because no reason exist to roll an alt, no reason exist to replay the story again, no reason exist to do anything outside of get all the achievements then roll out.

  2. #132

    weapon levels

    I really like this game but im losing interest, the lack of gear difference is strange, I mean why have rare and common weapons if there is no real difference between the 2? When I get better gear I want it to be better not the same thing with a different color name, and mods just don't make that much difference. I've been waiting for a console MMO and this is a good start, when the patch is released hopefully will be a major improvement.

  3. #133
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    The weapon system doesn't bother me. Proficiency leveling and the salvage matrix creates enough progression in my experience to satisfy me.

    Destiny

  4. #134
    You know, Trion says this game is a TPS first, and an MMO second... I'm sure players wouldn't be happy on GoW if someone has a super-Lancer or a auto-boomshot or something

  5. #135
    Member Major Nelson's Avatar
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    Quote Originally Posted by Codicakes View Post
    Ok so you start off your game and you get a assault rifle for instance 300 levels later you get the same assault rifle the exact same stats but like its more rare in its color. I have a white gun that is the same stats as a blue gun and its like 200+ levels in the difference so can someone care to explain what the hell Trion was thinking when this weapon system was created if its staying like this or if its getting fixed.
    definately needs to scale with level and get better with color and level combo as well as with shields and nades but on that point enemies need to scale to player level too (many people from community say that the game should have region based enemy/loot scaling which i totally agree with)
    GT: TMG Sebastian Now it is: Master Sergeant

    Please be sure to check out my Features/bugs/idea suggestion thread i really want the devs to see it, it will make this game EXPLODE, share input too. http://forums.defiance.com/showthread.php?10888
    EGO RATING:[2600]

  6. #136
    Member Major Nelson's Avatar
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    Quote Originally Posted by AbleAmazing View Post
    The weapon system doesn't bother me. Proficiency leveling and the salvage matrix creates enough progression in my experience to satisfy me.
    this isnt even close to gears...
    GT: TMG Sebastian Now it is: Master Sergeant

    Please be sure to check out my Features/bugs/idea suggestion thread i really want the devs to see it, it will make this game EXPLODE, share input too. http://forums.defiance.com/showthread.php?10888
    EGO RATING:[2600]

  7. #137
    Quote Originally Posted by Major Nelson View Post
    this isnt even close to gears...
    Even if you chose the wrong quote, i'll speak and say i only referred to Gears because it is probably the most popular TPS out there, and funnily enough, it has PvP with all players having access to the same weapons

  8. #138

    Actually...

    Quote Originally Posted by Major Nelson View Post
    this isnt even close to gears...
    Actually, after playing one round of Shadow Wars it felt a lot like Gears mixed with MAG.

    People rolling around, jumping up and down while taking no damage. Exactly like Gears (Wall Humping) and MAG (Just laggy, awful gameplay).

    Co-OP is nice, but PVP is terrible.

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