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  1. #11
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    My thought are in line with most of what you guys already said but i´ll put some on my words.

    So far the most positive thing about this beta is the fact that it looks very stable in terms of server.

    I played a couple of hours only yesterdays cause i had to go out, but i let my char ingame for almost 16 hours without it being disconnected.
    Saturday i played almost 8 hours straight till i got disconnected and a blue screen from my console, but that´s not unusual because it happens in lots of games that i own. I´ll put the code of the error later.
    So this to me is the most positive aspect of the beta so far, being able to stay ingame for hours long.

    Then there are aspects that will certainly be tuned befor the game launchs.

    The dismantle function that it´s not shown on the menu , it works by pressing R2 button when checking inventory.

    Weapons feel very bad in general, no accuracy at all.
    Hip fire is bad, weapons have way to much bloom.
    Don´t really understand why they changed weapons this much in terms of behaviour.
    ADS is slow and not that much better than hip fire.

    Reloads takes forever, specially on LMGs.

    Detonators, at least the one that i got in both the PC and PS4 beta (Auto Lobber) are pretty bad and the ligh of the explosions is BLINDING as hell. If this is an example of what detonators will be i rather not have them in the game.

    I understand the changes on Synergies and the way mods work now but why change the way that weapons worked before?

    I´m lvl 20 and can´t kill a Viscera by my self? Other Volge are very eay to killon the other hand.

    The enhancements, sometimes your using materials and it just don´t ad anymore to weapons stats.
    It should show how much the weapon will improve or not stats wise.

    Weapons sound the same across classes.

    Dodge/roll doesn´t work fast enough, it´s much slower than in the original Defiance.

    I think i already said it but explosions are still very blinding and the lights after the end of arkfalls are too bright also.

    Theres more but i can´t remember now, i got very drunk yesterday and my head still hurts

  2. #12
    Enjoying the beta. Can't wait for the full game to be released. I can't really find anything too wrong with it, graphics are better and lag seems under control. We'll see come summer!��

  3. #13
    Member KevinVonBach's Avatar
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    The one great thing about this beta that stands out for me was the server stability... only experienced one game crash, and honestly, the horizontal hold visual issue (reported in the bug thread) happened more times than that.

    Granted, I feel like I need to play more of the beta... just wish I had the day off work today so I could make that happen.
    Defiance 2050 = 2018's worst cash grab. 100% fact.
    Medjed: "There will always be people who will say a game is dead because they either are not good enough at the game..."
    Medjed: "Before we announce the winners please consider that due to no clear information, we couldn’t determine the winners."
    Imagine thinking a recycled event is more important than server performance in 2021.

  4. #14
    Quote Originally Posted by richardkrainium View Post
    unfortunately this feature is just as buggy as it is on 360. on 360 it causes hard freezes. in beta it will send you to the dashboard
    worked fine for me... only thing to reliably dashboard me, was to use the clan admin options

  5. #15
    Quote Originally Posted by ratpie View Post
    They should hire some people that actually play the game before trying to improve on it.
    It's been said so many times. But be careful not everyone that plays the game is considerate hence events system, pvp and other aspects of the game.
    Quote Originally Posted by Decoy303 View Post
    We also want honesty and transparency. Don't say one thing and then do another. And silence is worst of all. Don't say our voices matter and just completely ignore us.
    Quote Originally Posted by defiancegame View Post
    How hard will it be to bring the HUNT back? Remove nerfs and let us enjoy it before it's gone!
    ``Some people can't leave things be, they have to ruin it for everyone else!``

  6. #16
    I love the game so far, had to work so only got to play it for a few hrs. It would be nice if you guys extend the beta a little while longer. My only suggestion would be, is to smooth the combat animation a little more, a little more gore and the shotgun range geez you got to be super close other than than them small details...... Bring the game already I'm hyped!😀

  7. #17
    Member Tesseract's Avatar
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    Quote Originally Posted by drackiller View Post
    Weapons feel very bad in general, no accuracy at all.
    From my experience I assumed Aim Assist just wasn't on or wasn't yet working. The weapons seem to have pinpoint accuracy, meaning you had to have the dot EXACTLY where you wanted to hit. Once I realized that I slowed down and made sure of my shots with the result that my kill rate when up significantly.

    When someone is in your face it's a real problem because you can't just point a weapon in their general direction and fire, you gotta line it up. But with any distance making sure of your shot gets the job done.

    Kinda like in RL, LoL.

    Of course, you still have bloom and recoil to worry about, esp with multiple projectiles like shotguns.
    -- Tess
    Everything's cooler in the 4th dimension.

  8. #18
    Member KevinVonBach's Avatar
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    Yeah... aim assist was one of the first things that I flipped to the "off" position after I fired up the 2050 beta.

    *shrug*
    Defiance 2050 = 2018's worst cash grab. 100% fact.
    Medjed: "There will always be people who will say a game is dead because they either are not good enough at the game..."
    Medjed: "Before we announce the winners please consider that due to no clear information, we couldn’t determine the winners."
    Imagine thinking a recycled event is more important than server performance in 2021.

  9. #19
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    Quote Originally Posted by Tesseract View Post
    From my experience I assumed Aim Assist just wasn't on or wasn't yet working. The weapons seem to have pinpoint accuracy, meaning you had to have the dot EXACTLY where you wanted to hit. Once I realized that I slowed down and made sure of my shots with the result that my kill rate when up significantly.

    When someone is in your face it's a real problem because you can't just point a weapon in their general direction and fire, you gotta line it up. But with any distance making sure of your shot gets the job done.

    Kinda like in RL, LoL.

    Of course, you still have bloom and recoil to worry about, esp with multiple projectiles like shotguns.
    Bullet dispersion is awful.

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