Game is freezing for 3-5 seconds every minute or so. Unplayable.
Game is freezing for 3-5 seconds every minute or so. Unplayable.
StuckInVan.jpg
Found a slight issue with one of the vans. Jump on the back of it and your stuck for a while, screen vibrates a lot and you cannot jump or move. After a while you can eventually get out
Whenever you Alt + TAB in full screen mode the game window just turns invisible but does not minimize. It may be because I have two monitors but the game never becomes visible again and blocks that screen completely. I have to manually close the game window with Task Manager in order to use that screen again and restart the game.
P.S. I downloaded the game Via Steam so that may or may not have something to do with the problem.
P.P.S. I have WAY beyond the necissary system requirements to run the game.
Why is the tutorial the same tutorial from the original game but just... broken for some reason? It freezes every so often for a few seconds, and the chat says there are no NPCs or anything, I come here and everyone's saying the same thing. What's going on?
Same issue as others, tutorial never loads, just empty starting area, chat does work. Also occasionally the game "pauses" for about 3 seconds. Seems random.
P.S. works fine when I use the EU servers. only happening on NA
Hey! Do you wanna feel soooo energetic? Try Powerthist.
Toons: Hizzy
Clan: DSC
The minigun pickup can't shoot through a guardian's shield.
PS3/PC NA
So I've been trying to play the game but the constant hard freezes turn it kind of annoying.
I was already disconnected at least 5 times and always with a hard freeze, after that the game just gets me to the desktop.
There was no lag before those disconnects, a couple of times I was just trying to open the world map to check from missions, other I was trying to mess around the inventory and the other 2 times I was just moving around.
There is the mission at Delta Bunker that when we try to get in doesn´t allow us to enter cause it says we must be 4 to continue. Really hope that`s just a beta thing cause it will piss lots of players that like to do things alone most of the time. Also, this wasn´t a problem on last betas.
Rollers don´t turn.
Missions don´t show.
That´s it for the little time I tried to play. I´ll try a bit more but if I keep disconnecting after a few minutes of gameplay I rather wait for the PS4 version.
Bugs
1. Bugged tutorial (assassin). Deleted char and worked on 2nd char.
2. In the tutorial special weapon section at the end, there were lots of empty miniguns on the ground which can be picked up. The one in the box had ammo and worked.
3. On skills screen, the bottom right upgrade/unlock button in the side bar does not work, however the upgrade/unlock button in the bottom left does work.
4. The requirements for tier 2 active abilities (6 spent) went from red to white when only 5 spent. Should change colour when 6 abilities are purchased. Affects all unlocks.
5. Assassin active ability Mark causes female character to stop and perform an animation. Bio Toxin is a bit better but still a bit of a jarring animation.
6. Sort by Rating on Equip Weapon menu does not sort correctly, or on the inventory weapon screen.
7. Approximately 10 CTD during the play session to level 10 UPDATE day 2 a lot better. Some server disconnections but no CTD. Was a period of 10s+ lag spawning vehicles for a short time.
8. Pursuit General -> Social -> In The Inner Circle II requires trading which I think is removed from the game?
9. Weapon skill has not increased although vehicle skill has.
10. Have not mastered a weapon, possibly due to switching to new weapons but cannot see the progress bar in the UI either.
11. Assassin Bio Toxin explosion only occurs on a DOT or range kill, not a melee kill.
Assassin Feedback
1. Sniper rifle headshot one-shots same level enemies in the tutorial but not afterwards. Non-headshot does very low damage. UPDATE This is a lot better using a bolt action but is a bit confusing now that bolt-action and automatic are in the same category.
2. Stalk seems pretty pointless, can easily run while stealthed.
3. Tier 2 passives (Sniper Recovery) seem of little value and I would prefer to distribute the points among the other passive tiers except for the tier cap.
4. Weapon pursuits at tier III (Snipe from the Shadows III) have ridiculous requirement of 100K kills per weapon type.
5. Would be great to be able to filter weapons on the loadout weapon list not just on inventory.
Guardian Feedback
1. Because the guardian starts with a shotgun the combat distance seems close range, so need to move around quite a bit. For this reason it would be better if the barrier moved with the player. Currently the barrier is dropped at a position which I think also makes it harder to use.
2. Same issue as Assassin with skill activation animation pausing movement. This really takes the dynamic feel away from the game.
I forgot to say that on a second char that I´ve created, the game skipped the entire tutorial and I started playing after the wall.