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  1. #1

    REQUEST for /power

    Destromathe, Rarnok and company... can we have a command called /power that will quickly display our current 'effective power level'... the average total of our 2 highest guns, shield and grenade that have been in our inventory?

    This doesn't add another item to the UI, easy to pass along in chat, easy to use to quickly compare to your current loadout... as little or often as we like.

    You've probably already done it, right?

    2050 PC/NA Founder: Babydoll (with permission from Professor Chaos) aka Babydahl, Bloody Natasha, Kylarran in Defiance
    Defiance PC/NA Founders: Professor Chaos and Iron Death, RIP brother

  2. #2
    Quote Originally Posted by Kylarran View Post
    Destromathe, Rarnok and company... can we have a command called /power that will quickly display our current 'effective power level'... the average total of our 2 highest guns, shield and grenade that have been in our inventory?

    This doesn't add another item to the UI, easy to pass along in chat, easy to use to quickly compare to your current loadout... as little or often as we like.

    You've probably already done it, right?
    Your "effective power level" is always displayed. I think what you actually want access to seeing is your "potential power level".

    What you actually have equipped is your "effective power level". Higher power items in your inventory is your "potential power level".

  3. #3
    Quote Originally Posted by torch327 View Post
    Your "effective power level" is always displayed. I think what you actually want access to seeing is your "potential power level".

    What you actually have equipped is your "effective power level". Higher power items in your inventory is your "potential power level".
    Sold. Yea, that term works better. Think I hooked on to effective because it's the average of the items that affects your future drop spread. What you suggest makes a better fit for the sake of brevity to call them Power (loadout), and Potential.

    2050 PC/NA Founder: Babydoll (with permission from Professor Chaos) aka Babydahl, Bloody Natasha, Kylarran in Defiance
    Defiance PC/NA Founders: Professor Chaos and Iron Death, RIP brother

  4. #4
    Member Tesseract's Avatar
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    /power Proposition

    YES NO
    ☑️__☐
    Resolved that a new command should be created in Defiance 2050 using the code /power or whatever the devs feel is appropriate to display the average of the items that affects your future drop spread.

    -- Tess
    Everything's cooler in the 4th dimension.

  5. #5
    Member Elenoe's Avatar
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    ("Peak" or "Top" sounds like better description and easier to say to me if you don't like loot rating :P )

    Anyway, while command is "good" as hotfix I would still prefer to see it in GUI. As of now the hidden number sounds like the more important one really. You can see what you have equipped and it's individual power ratings.

    So this "hidden" value should be what is shown. Explained as that is as far as you ever got and is used for scaling content. While you can optically compare what you are currently wearing against that (or be displayed as smaller or bracketed number)

  6. #6
    Member SanCarioca's Avatar
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    Quote Originally Posted by Elenoe View Post
    ("Peak" or "Top" sounds like better description and easier to say to me if you don't like loot rating :P )
    I agree.

    What we have *equipped* is our Power Rating. We can't meddle with an already established visual and gameplay concept in the game.

    What we have in inventory is just loot. It does not change our PR, unless we... equip it (which will update our PR display).

    But Rarnok said that our inventory does affect the drops we'll gather next. Drops are based on the highest PR of everything that we have, equipped or not. Hence, the search for better loot is based on our "loot rating".

    Making any association of our inventory loot with the word "power" will confuse and even enrage players. Example:

    "- Why is my Power Rating 1200 when /powerwhatever is displaying 1250!? I want 1250!"
    "- You probably have a higher POWER RATING weapon or shield in your inventory, you must equip it to reach 1250"
    "- But it's a sword, I don't use melee at all, why should I have to use it?"
    "- I know, but..."
    "- I WANT MY POWAH!"

    Endless posts in forum or zone chat.

    With that being said, I'm not in favor of any command that includes the word "Power" in its name. In fact, I don't even think there should be a command for Loot rating, also.

    I still don't like everything about PR or Loot rating, and this whole discussion is excellent to show the design cracks of Defiance 2050. Everything about PR reminds me of "Light" in Destiny, also a parameter in your equipment used to level up past a certain point in the game. A concept that almost everyone seemed to dislike at the time, because it almost seems as I do not advance in the game by my own efforts, but only if I'm lucky enough to find better loot.

    Also... the search for loot based on our inventory, with hidden or disclosed meters, stink like the now defunct (and universally bashed) "Paradise Karma", or "better loot next time". But I already admitted that the way devs designed loot rating now make it work automatically, so we really should not need to worry about it. It's a simple case of "wow, I found better loot, which will give me even better loot in the future".

  7. #7
    Quote Originally Posted by SanCarioca View Post
    I agree.

    What we have *equipped* is our Power Rating. We can't meddle with an already established visual and gameplay concept in the game.

    What we have in inventory is just loot. It does not change our PR, unless we... equip it (which will update our PR display).

    But Rarnk said that our inventory does affect the drops we'll gather next. Drops are based on the highest PR of everything that we have, equipped or not. Hence, the search for better loot is based on our "loot rating".

    Making any association of our inventory loot with the word "power" will confuse and even enrage players. Example:

    "- Why is my Power Rating 1200 when /powerwhatever is displaying 1250!? I want 1250!"
    "- You probably have a higher POWER RATING weapon or shield in your inventory, you must equip it to reach 1250"
    "- But it's a sword, I don't use melee at all, why should I have to use it?"
    "- I know, but..."
    "- I WANT MY POWAH!"

    Endless posts in forum or zone chat.

    With that being said, I'm not in favor of any command that includes the word "Power" in its name. In fact, I don't even think there should be a command for Loot rating, also.

    I still don't like everything about PR or Loot rating, and this whole discussion is excellent to show the design cracks of Defiance 2050. Everything about PR reminds me of "Light" in Destiny, also a parameter in your equipment used to level up past a certain point in the game. It almost seem as I do not advance in the game by my own efforts, but only if I'm lucky enough to find better loot. I really dislike that.

    Also... the search for loot based on our inventory, with hidden or disclosed meters, stink like the now defunct (and universally hated) "Paradise Karma", or "better loot next time". But I already admitted that the way devs designed loot rating now make it work automatically, so we really should not need to worry about it. It's a simple case of "wow, I found better loot, which will give me even better loot in the future".
    I agree, the only thing I don't like, is that we now have to upgrade things in our inventory that we don't plan on using. All just to get better drops. This seems, very, unintuitive/punitive at best. Otherwise I don't have a problem with it.

  8. #8
    Member SanCarioca's Avatar
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    Quote Originally Posted by GrumpStump View Post
    I agree, the only thing I don't like, is that we now have to upgrade things in our inventory that we don't plan on using.
    Or wait for better drops (that will be hard to come by, *without* upgrading), replace them with the old ones, etc...

    Personally, I don't think that I have in me to upgrade loot I'll never use, to get better drops. I'll make a first try to upgrade only what I really like, and see how it goes from there.

    A game concept that you have to make a thread about it in order to explain it is clearly not a good one. I'm almost certain we'll be discussing loot rating for years to come... :-(

    All just to get better drops. This seems, very, unintuitive/punitive at best. Otherwise I don't have a problem with it.
    You're absolutely right and to the point. It sounds more like working than gaming. And this is coming from a dedicated RPG gamer, e.g., I like grinding, but not counter-intuitive ones.

    And the part where we have to salvage everything we upgraded, so we can have salvage to upgrade new loot? They really have put the grind under a grinder, now.

  9. #9
    Quote Originally Posted by Elenoe View Post
    ("Peak" or "Top" sounds like better description and easier to say to me if you don't like loot rating :P )

    Anyway, while command is "good" as hotfix I would still prefer to see it in GUI. As of now the hidden number sounds like the more important one really. You can see what you have equipped and it's individual power ratings.

    So this "hidden" value should be what is shown. Explained as that is as far as you ever got and is used for scaling content. While you can optically compare what you are currently wearing against that (or be displayed as smaller or bracketed number)
    Hmmm... the only line I have a little issue with is that 'potential power' (another player, torch327 in another thread proposed this instead of 'effective or loot, or peak or top', which I like better and will start using) is valuable on the rise to 5000 power. It's important only from the sense of playing the 'potential power' game to rush to max, it's the numbers game within the game. However, I think the Power of your loadout is more important, since that's what you are clearing and killing with. It's what you use to compare to the mobs in the area you are facing to have an idea how cautious or not to play it. It's ultimately what NEEDS to be pushed to end up a Demi-God of 2050... and yes, you don't get one without the other... which is why I started off saying I only have a 'little issue' with your comment.

    I don't think 'potential power' HAS to be displayed, and yes it would simplify things. I DO think your loadout's power has to be displayed. What if you changed your grenade and shield, but it glitched and didn't take, or had a slot empty so your power plummeted and you weren't aware. Or you have 5 different loadouts saved, changed to one that's got your Demolitionist class in a hurry mid fight... but you forgot to change your weapons in that loadout, or a shield or grenade, then you can notice you are lower than you should be, easily. That's going to happen a fair bit in the months to come.

    2050 PC/NA Founder: Babydoll (with permission from Professor Chaos) aka Babydahl, Bloody Natasha, Kylarran in Defiance
    Defiance PC/NA Founders: Professor Chaos and Iron Death, RIP brother

  10. #10
    Member SanCarioca's Avatar
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    Quote Originally Posted by Kylarran View Post
    I don't think 'potential power' HAS to be displayed, and yes it would simplify things. I DO think your loadout's power has to be displayed. What if you changed your grenade and shield, but it glitched and didn't take, or had a slot empty so your power plummeted and you weren't aware. Or you have 5 different loadouts saved, changed to one that's got your Demolitionist class in a hurry mid fight... but you forgot to change your weapons in that loadout, or a shield or grenade, then you can notice you are lower than you should be, easily. That's going to happen a fair bit in the months to come.
    I would think the Power Rating display at the top of the screen would immediately update itself to reflect the new chosen loadout, as soon as you exited the character/wheel screen. Doesn't work like that?

    /rant EGO was SO much simpler...

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