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Member
*Co-Op Bosses NEED FIXED
First off, being a day one Defiance veteran and enjoying the experience there I believe there is a little bit of a fix needed to be done, or a “nerf” if you will. EVERY co-op boss takes 20-30mins to kill (besides the weak Piercer). I realize this game is different than the first one but come on Trion, PLEASE?! I’m not the only that feels that co-ops take far too long these days, I’ve even taken friends in that were exceedingly higher power rating, for instance 2500PR+ in a Tier 1 and it STILL TAKES FOREVER I may not be the first to say something but I’m hoping some of you back me up here. Bosses have far too much health than they should, its like Trion gave co-op bosses Major Arkfall bosses health (which Majors have countless amounts of people dealing damage so much faster) and it’s not fair, this is the only problem I currently have, ALL game crashing has been completely fixed so Please please pleaseeeee, NERF CO-OP BOSSES HEALTH TRION!
Thank you!
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Hi, for me i have no problems with the co-op boss, but only with the motherlode boss to mutch OP, my power lvl is 2700+ and on tier 1 it take between 40 to 50min to kill hem, not fun it all, tey relly need to reduce the health at less 10% off, lol
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I've noticed that some of the mini-bosses in the open world also seem extra difficult. It's been a while since I played defiance, but I feel like the Black Lungs and Tankers seem more difficult then they were in the original game. I don't remember it taking me 10 minutes to beat a Black Lung.
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