Where are the PC patch notes?![]()
I think they need to make separate PVE and PVP weapons, some of these nerfs are ridiculous in PVE. Nerfing infectors bug damage, it's not like they are over powered in pve. Add pvp vendors and lock boxes where you earn pvp scrip and keys from playing it.
R.I.P. my sweet LMG........
The first step to freedom is an act of Defiance
I think this says it all about the VOIP default:
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depends on the amount of reduction. Its the bugs that were Nerfed and the range. I personally love the range. I will say this, if they cater to the PVP and console people they will discover sad news when the next big console shooter comes out. I don't play PVP, won't. I doesn't use a console because they are controlled by companies that are being stupid (MS) or incredibly evil (sony), I would have watched the show regardless but I bough the game and will the dlcs because its on PC. They need to remember that.
That being said, I use Sporeshot in close range as much as I use it long range. And issues that affect PVP play need to be isolated to PVP play.
The vehicles in the arkfall bad Idea, Running down an elite cleaver, always a good idea.
When the world goes to shtako, someone has to clean it up.
Wait, we were supposed to get an outfit from the "In the Inner Circle II" pursuit?Originally Posted by Sledgehammer
Also, why is Aim Assist still on the PC version? Why aren't they taking it out?
Originally Posted by RelativeBlue
TL;DR weapons homogenization and VOIP hell.
Any info, or guesstimates, as to how much the range will be nerfed on the infectors?