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  1. #1

    Trouble in Paradise bugs I have noticed

    These are just some things I have noticed while playing after the new update "Trouble in Paradise". Note that these are just going to be new bugs and not ones that were already in the game.





    - The very first quest dialogue for the quest "An Invitation To Vengeance" has a typo that says "are" instead of "area".


    - After warping close to the quest objective (Top-Notch Toolworks) opened inventory to look at some things and game froze and crashed after closing inventory. (Was my first crash since 2050 launch)


    - In the inventory screen there is no longer any info on the mod item on previously acquired mods, instead on some mods there is 3 random weapon attributes, as if the mod rolled weapon stats, some mods have nothing. Example: Recoil, Damage, Accuracy.



    - After proceeding a couple of stages into the quest, something along the lines of "find missing persons", an NPC has his entire speech dialogue missing, the text comes up for about a second, no speech from the NPC, then disappears and the Crusader continues to speak.


    - While attempting to change a grenade, another game crash. (Repeatable)



    - It would seem the game crashes every time I leave my inventory.


    - Next stage in the quest, the quest objective reads "Check out a flare up of hellbug activity". Although not a bug it took me about 5 reads to understand what that meant, possible rewording could help, or I'm just dumb. =P


    - Upon reaching the quest objective it reads to clear out hellbugs, although no hellbugs spawned. Thinking it might be a timing bug and I need to wait for it to respawn I waited at the objective point, while waiting I randomly got a completion of a pursuit "Complete the Harvest Emergency" while I clearly never did any such thing.



    - Waiting about 15 minutes with my fellow Ark Hunters was to no avail. Left to complete dailies. After completing a conflict site, the score screen showed an "RT" button for inspecting the High Score player, meant for consoles "Right trigger", even though I am on PC.


    - While I appreciate the added information on floating combat text, some of them are spammed multiple times on top of each other and not readable.


    - Participated in the end of one of the new Vaccine sieges near Diablo Lighthouse, although at wave 15 there seemed to be a big lack of enemies, very few enemies spawned and those that did died in just a few bullets.


    - Crashed again after selling a few items in the shop. Seems like if you click on a mod or try to mod a weapon the game crashes.


    - Daily Acclamation and Weekly Requisition in the Ark Hunter Bounties Contract list got reset at some point during one of my many crashes. It seems the dailies were giving credit but at some point it got reset, since the first 2 I did gave me 2/7, then after a crash I was down to 0/7, completed 2 more and back at 2/7.


    - Bonesaw damage seems to be altered but it's still not showing any damage numbers.


    - After completing an event that rewards salvage, some of the salvage shows the actual rarity color of the salvage while others still show the basic white color.


    - While driving the vehicle in the "Tour of Paradise" time trial, the sound of the vehicle (and possibly all sound) fades out while the vehicle is in mid-air.


    - Changing loadout doesn't change your class.


    - Zombie minor Arkfalls that spawn Hulkers at the end, as we know from fighting Hulkers, they don't stop running until they hit a wall or something solid, well if the Arkfall is in an open area, he'll keep running until the cows come home. Eventually he does respawn back at the Arkfall but is immune to damage for a while. Just hope he doesn't start running again. =P



    - I thought I read somewhere that major and minor Arkfall rewards will be based on your contribution, similar to sieges rewarding you a better crate at the end based on your contribution score. I went to a few Major Arkfalls when they were almost finished and only damaged the boss a bit, aswell as killed a few enemies (around 10) and still got the same rewards as before. If I am mistaken and the rewards are not based on contribution rather than attendance as they have been before then forget about this one.


    These are the things I've noticed in my couple of hours just doing the dailies. I'm sure there are more that I haven't come across yet, and I haven't unlocked the Crusader class yet so I can't test him out. I also haven't been able to progress the story quest past that stage so any other bugs there are unknown to me. I know others have made posts about the same issues but I just wanted to post my findings all in one place.


    Thanks for reading, sorry for the long post, I hope this helps to find and squash some bugs.

  2. #2
    Some more bugs I've come across today while trying to do dailies.



    - Hellbug destruction Arkfall, when the skitterlings bite holes in the arkfall to reveal weakspots, most spots are not actual weakspots and don't offer crits or any extra damage.


    - Hellbug destruction Arkfall, sometimes after destroying the crystal the Arkfall doesn't end and bugs continue to spawn until the timer runs out. The Arkfall ends when the timer runs out and no rewards are given.



    - Zombie Hulkers from minor Arkfalls, when they go down on one knee and their brain is exposed, brain hits do not offer crits or any extra damage.


    - Ridgecrest Rescue conflict site has the wrong icon on the map. Has Soleptor Enterprises icon instead of Top-Notch Toolworks.


    - Incendiary modded grenade launcher was penetrating armor on a tanker, doing partial damage directly to health, as if it was a piercing mod. Also no nano effect weapons penetrating armor.



    - Chinatown Vaccine Synthesizer capture point has health and can be damaged by the player, can't seem to destroy it though.


    - Crusader quest "Work Smarter Not Harder" quest objectives don't disappear after item has been looted until all the ones in the area are looted and physical items to be looted are invisible.



    - Class reverts to default after entering PVP.


    - Crusader quest "A Solid Lead", when at the stage to escape, Crusader and 3 large enemies (Sentries) in area don't move and glitched animations. Also can't actually escape through the door you came in from, blocked by invisible wall, forced to jump in the water. If intentional, door should be blocked with blue beams like the rest of them.


    - Raider Tanker hitbox much smaller and harder to hit, mostly with shotguns.


    - Unable to headshot with shotguns.


    - Assault class second ability power "Healing Stim" gets glitched sometimes after use and doesn't refresh (possibly on use, when you die right after and it doesn't get used).


    - Some contract dailies and weeklies get reset upon logout/change zone.

  3. #3
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    Quote Originally Posted by Sykin View Post
    Some more bugs I've come across today while trying to do dailies.



    - Hellbug destruction Arkfall, when the skitterlings bite holes in the arkfall to reveal weakspots, most spots are not actual weakspots and don't offer crits or any extra damage.


    - Hellbug destruction Arkfall, sometimes after destroying the crystal the Arkfall doesn't end and bugs continue to spawn until the timer runs out. The Arkfall ends when the timer runs out and no rewards are given.



    - Zombie Hulkers from minor Arkfalls, when they go down on one knee and their brain is exposed, brain hits do not offer crits or any extra damage.


    - Ridgecrest Rescue conflict site has the wrong icon on the map. Has Soleptor Enterprises icon instead of Top-Notch Toolworks.


    - Incendiary modded grenade launcher was penetrating armor on a tanker, doing partial damage directly to health, as if it was a piercing mod. Also no nano effect weapons penetrating armor.



    - Chinatown Vaccine Synthesizer capture point has health and can be damaged by the player, can't seem to destroy it though.


    - Crusader quest "Work Smarter Not Harder" quest objectives don't disappear after item has been looted until all the ones in the area are looted and physical items to be looted are invisible.



    - Class reverts to default after entering PVP.


    - Crusader quest "A Solid Lead", when at the stage to escape, Crusader and 3 large enemies (Sentries) in area don't move and glitched animations. Also can't actually escape through the door you came in from, blocked by invisible wall, forced to jump in the water. If intentional, door should be blocked with blue beams like the rest of them.


    - Raider Tanker hitbox much smaller and harder to hit, mostly with shotguns.


    - Unable to headshot with shotguns.


    - Assault class second ability power "Healing Stim" gets glitched sometimes after use and doesn't refresh (possibly on use, when you die right after and it doesn't get used).


    - Some contract dailies and weeklies get reset upon logout/change zone.
    That is odd. I noticed a similar thing when fighting Dark Matter yesterday, and I posted it in my bug reports thread. Have you tried corrosive to see if it damaged health directly before armor went down as well?
    "Knowledge is Power" however "With great power, comes great responsibility", and so one must tread carefully with life. I would advise you not follow me, unless you want to be guided to holes in the ground and have your video game character die. I am just your mysterious guide. That is all that needs to be known down here. Defiance!

  4. #4
    I do recall shooting raiders with a corrosive modded fragger and they were dying in one hit with a majority of their armor still intact.

  5. #5
    Some more things I've come across today.


    - Opening Ominous Ark Chest from Hulker Hell Major Arkfall consumed 2 Ark keys instead of 1.


    - Demolitionist Spawn Hatchling Ego Power kills Zombie Hulkers in one hit (from what I've seen, unable to reproduce).



    - Grenade Launchers always crit Tremblers.


    - Hellbug Skitterlings from Venom Spitter perk one-shotting in pvp.

  6. #6

    No reward at end of Crusader quest "A Strong Lead"

    Completed the Crusader quest "A Strong Lead" but never received the listed reward of VBI LMG Agitator.

  7. #7
    Member Guider's Avatar
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    Quote Originally Posted by fgbrooks View Post
    Completed the Crusader quest "A Strong Lead" but never received the listed reward of VBI LMG Agitator.
    It's a weapon skin for the Von Bach LMG. Try checking that.
    "Knowledge is Power" however "With great power, comes great responsibility", and so one must tread carefully with life. I would advise you not follow me, unless you want to be guided to holes in the ground and have your video game character die. I am just your mysterious guide. That is all that needs to be known down here. Defiance!

  8. #8
    1 additional bug there is after the new update is that the system doesnt allow to play with 2 different classes.There no point to unlock second class if y cant play with them as before update.

  9. #9
    Quote Originally Posted by Guider View Post
    It's a weapon skin for the Von Bach LMG. Try checking that.
    Found it. Thank you Guider!!

  10. #10
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    Quote Originally Posted by fgbrooks View Post
    Found it. Thank you Guider!!
    No problem ^_^ For my first weapon skin, I find it to be pretty cool tbh lol.
    "Knowledge is Power" however "With great power, comes great responsibility", and so one must tread carefully with life. I would advise you not follow me, unless you want to be guided to holes in the ground and have your video game character die. I am just your mysterious guide. That is all that needs to be known down here. Defiance!

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