+ Reply to Thread
Results 1 to 9 of 9
  1. #1

    Still no car fix???

    So I read the patch notes and they didnt say anything about cars beeing fixed
    Cars explode by beeing 1HITTED..this is absolutly broken. Almost impossible to do race with that..they even explode when hitting A DAMN CHICKEN!! I really cant believe this hasnt been fixed yet cause its kinda gamebreaking -.-

  2. #2
    Member gabberworld's Avatar
    Join Date
    Mar 2017
    Location
    behind pc
    Posts
    337
    Level up your cars for 20

  3. #3
    Member KevinVonBach's Avatar
    Join Date
    Mar 2017
    Location
    Haddonfield
    Posts
    2,660
    Yeah... can confirm, cars are still weak as hell... also, the Soleptor Durango still sounds like a broken skateboard when cruising down the road.
    Defiance 2050 = 2018's worst cash grab. 100% fact.
    Medjed: "Before we announce the winners please consider that due to no clear information, we couldn’t determine the winners."
    Imagine thinking a recycled event is more important than server performance in 2021.

  4. #4
    Quote Originally Posted by gabberworld View Post
    Level up your cars for 20
    Hmm I thought they only gain speed and better boost from lvl up. I cant believe it was intended to make them explode by any small enemy or even by a CHICKEN which arent even enemys...
    This bs makes time trial races impossible...not even wanna talk about the terrible quad handling which is super indirect with keyboard

  5. #5
    Member Guider's Avatar
    Join Date
    Sep 2018
    Location
    It is a Mystery~
    Posts
    720
    Quote Originally Posted by TeamUltra_MES1 View Post
    Hmm I thought they only gain speed and better boost from lvl up. I cant believe it was intended to make them explode by any small enemy or even by a CHICKEN which arent even enemys...
    This bs makes time trial races impossible...not even wanna talk about the terrible quad handling which is super indirect with keyboard
    They can gain a small hp boost, but I have both types at 20 and after update they seem to be even weaker than before...
    "Knowledge is Power" however "With great power, comes great responsibility", and so one must tread carefully with life. I would advise you not follow me, unless you want to be guided to holes in the ground and have your video game character die. I am just your mysterious guide. That is all that needs to be known down here. Defiance!

  6. #6
    Quote Originally Posted by Guider View Post
    They can gain a small hp boost, but I have both types at 20 and after update they seem to be even weaker than before...
    Well great I guess I wait more weeks then till I will give 2050 a second chance then... Trion probably dont even know about this issue and they probably will never fix it -.- I really had hopes for 2050 making me want to play defiance again but with this low amount of content, bugs, server lags and crashes I cant be arsed

  7. #7
    Member Johnny Stranger's Avatar
    Join Date
    Oct 2014
    Location
    Great White North
    Posts
    3,433
    This patch made the car a paper Mâché vehicle now. It’s back to the original Nerf
    PSN : bucketmouthjohn

    CLAN : Insomniac Hunters

  8. #8
    I don't think it has anything to do with the actual vehicle but instead the enemy that you hit with your vehicle, since on my list every vehicle has the same amount of HP and damage. I'm also rank 20 with both types and the upgrades for HP and damage are hilariously useless. At rank 20 your vehicle gets 2% HP increase and 1% damage increase, and with the vehicle health only being 253 that 2% increase gets you 5 hp and vehicle damage starts at 1632 giving you 16.32 damage. These numbers also don't really mean anything since you can't actually kill anything with your vehicle and the health is so widely inconsistent you just end up avoiding every enemy while driving instead of trying to hit them. Some enemies (actual enemies, not enemy types, since the type doesn't seem to matter but instead the actual enemy on the map) will let you drive through them with no rebound to your vehicle and very little damage, others will bounce your vehicle slightly to the side with varied amounts of damage to the vehicle, and others will simply pretend your vehicle is a ping pong ball and send you flying in the opposite direction (hilariously, usually it's the small hellbugs), meanwhile others will just one shot your vehicle. My vehicles (when I actually look at the damage) seem to do around 500 damage to an enemy when I hit them at full speed, even though their health is somewhere around the 15 000 mark.


    In conclusion, it seems that every grouping of enemies has their values set differently for how much damage they do to a vehicle when they get hit by one. From a programming stand point I don't really understand the wide fluctuations in values since every enemy type has the exact same hp and damage, why would the rest of their values fluctuate so drastically. Copy + Paste doesn't give you these results.

  9. #9
    Member Johnny Stranger's Avatar
    Join Date
    Oct 2014
    Location
    Great White North
    Posts
    3,433
    Doesn’t matter what I hit . At launch , cars were indestructible, than after nerf a chicken would blow your vehicle up . So they buffed them a little , which was perfect imho , you could actually hit several enemies and even volge , monarchs, blacklungs and tankers and still have a working vehicle . Since this HH patch we’re back to insta boom . You can clip one smaller enemy like a raider , but hit 2 , you’re walking
    PSN : bucketmouthjohn

    CLAN : Insomniac Hunters

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts