A Work in Progress list of changes i would like to see
Enemy Types
Hellbugs:Hellbug Blast Pod:-Disable the Triple ShotRaiders:-Make their location a bit more obvious (co-op maps)Tanker-Decrease Range of Downward AOE-Increase time between shots a little(To allow evasion of the 3 shots in a row)Dark Matter-Move Generator Weak point to where it should be (On his back)
Bulwark-Decrease Damage slightly-Decrease Movement speed slightly-Increase Resistances to EffectsMonitor(Normal and Elite)Random Events:-Add Some indication of "Invincible Shield" Strength remaining(Simple color changes will work)-Move events away from Time Trial Lanes-Make their location more obvious than a little notification on the top of the screen-Add a time limit to each event so that they disappear after a whileCo-Op Missions-Add more Random Event Types
-Nothing Currently
ArkFalls-Increase promts on objective (On HUD icons of what to do) (For example "Don't shoot the skitterlings, Shoot the weakpoints")-Disable Vehicles in the Combat Area around an arkfall, Minor and MajorIn Game-Add More Arkfall Types
Chat-Add Whisper/PM Option-Make Switching Channels Easier-Make Chat box more obvious to see messagesRevives-Stop making chatbox disappear after a whileMultiplayer-Add 3 second timer to self revive before players may use it-Rebalance all abilities and Weapons for Competitive Multiplayer(Weapons should not have the same effect in PVE as PVP)-Make the "Best" Combonation weaker, make the "Worst" Combonation Stronger-Disable Infectors(at least the bugs)
This is a list of suggestions i feel would benefit the game, Criticize, add, and try to remove whatever you feel needs to be added or removed.
Be Warned: This is MY list... if you have a problem with one of my ideas, bring it up calm and mature. Being Rude and Immature will get you nothing.
This List is a Work In Progress, Feel Free to leave ideas and i may add some in (And give some credit)


Reply With Quote