I did say it was my opinion that pistols are not as good. I am saying they could be better because if people go for crits - then an assault rifle with crit damage the obviously larger clip is the clearer choice. I just want more balance between what each gun has to offer.
Either way i like pistols for the visual ascetics but wouldnt mind a buff if they are now balancing guns.
Dont bother running, you will only die tired.
I got blessed with an orange wolverine. I agree with you on the style factor of pistols.
the falloff damage can be a pain though.
The only reason I keep a pistol is to have a weapon to switch to when my assault rifle ammo is depleted.
No offense but your thick, pistols+high rate of fire+high crit=dead *** mofo's, If you don't like pistols your not hitting crits. TRION did not add in a pointless weapon because they thought it was funny, every weapon is good it depends on how you use it.
Wolfhound Pistols are almost OP in PVE if you know how to aim :|
100% Man crush on Tom Hardy
Ehh, Idk really. I burn ammo a lot in high enemy traffic zones during side missions for the pistol because I have a couple that just really work. especially on those a-wipe elite mutant cleavers because they are a more viable mid-range backup option than a sniper or a shottie for me. But you strike a good point. Maybe it was a PVP consideration pre-launch. Cloak in a Shadow War from hella far away with sniper and pistol backup both with upgraded scopes and damage barrels and one with massive ammo reserves? Just throwing knives in the dark here.
XBox Gamertag: NAPALM SUNRlSE (that "i" is actually a lowercase L, some *** has the actual name already and not even on XBOX, probably as a MSN LIVE id)
Character: Kayden Stryke; Human Female Outlaw; EGO: 387; Most Common Role: DPS and Mob Aggro Bait
Clan: Chaos Undivided (Leader: Ka0sP3nguin)
But the AR isn't always the better choice. As I pointed out, if you're in range to avoid the fall off, the Votan Blasters will out do all of the other automatic weapons in DPS. a base 354 damage, and 13.0 Rate of Fire. AR base is 200 and 12.0, 300 and 9.0 (iirc), and I can't recall the Battle Rifle's RoF off the top of my head. The only reason to choose the AR/Carbine in this situation is range. Or maybe nano effects/weapon modifiers.
Oh and a little thought to off set the ammo problem pick up that perk near Overcharge that restores ammo reserves off a melee kill and occasionally give a baddie a good pistol whip.
Madness in its sweetest form.