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  1. #71
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    Quote Originally Posted by Napalm Sunrise View Post
    Think they look at the weapon as more of a controlled fire weapon or sidearm/last resort vs. an AR which at the minimum fires in burst as opposed to being primarily semi-auto orientation as most pistols are set up. Additionally could be a balance perspective? I mean you ever see an AR that can do base damage of 800-1000 plus or fire exploding bullets? Give your pistol a reserve ammo limit of 500 and you have a 500 round supplied mini sniper rifle if you add a scope and barrel attachment.
    It's like a solution to a problem that doesn't exist. If I feel like it I can kill everything that moves in a side mission without running out of sniper ammo. I'd never bother to use a pistol for that. In a co op map there are reloads every other door.
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  2. #72
    Senior Member BetaChapel's Avatar
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    Quote Originally Posted by SweetMadness View Post
    Were not the majority of the people in this post just going on about how good the pistols are? I think you've defeated your own argument.
    I did say it was my opinion that pistols are not as good. I am saying they could be better because if people go for crits - then an assault rifle with crit damage the obviously larger clip is the clearer choice. I just want more balance between what each gun has to offer.
    Either way i like pistols for the visual ascetics but wouldnt mind a buff if they are now balancing guns.
    Dont bother running, you will only die tired.

  3. #73
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    I got blessed with an orange wolverine. I agree with you on the style factor of pistols.
    the falloff damage can be a pain though.

  4. #74
    Quote Originally Posted by CapN CooK 420 View Post
    Pistols suck and you think people are treating this game like WoW.....? Gf.
    You could switch to a shotgun or just reload and say screw the pistol
    GREAT signature bro. LOVE IT!

  5. #75
    The only reason I keep a pistol is to have a weapon to switch to when my assault rifle ammo is depleted.

  6. #76
    No offense but your thick, pistols+high rate of fire+high crit=dead *** mofo's, If you don't like pistols your not hitting crits. TRION did not add in a pointless weapon because they thought it was funny, every weapon is good it depends on how you use it.

  7. #77
    Senior Member WaGzy's Avatar
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    Wolfhound Pistols are almost OP in PVE if you know how to aim :|
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  8. #78
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    Quote Originally Posted by jnt View Post
    It's like a solution to a problem that doesn't exist. If I feel like it I can kill everything that moves in a side mission without running out of sniper ammo. I'd never bother to use a pistol for that. In a co op map there are reloads every other door.
    Ehh, Idk really. I burn ammo a lot in high enemy traffic zones during side missions for the pistol because I have a couple that just really work. especially on those a-wipe elite mutant cleavers because they are a more viable mid-range backup option than a sniper or a shottie for me. But you strike a good point. Maybe it was a PVP consideration pre-launch. Cloak in a Shadow War from hella far away with sniper and pistol backup both with upgraded scopes and damage barrels and one with massive ammo reserves? Just throwing knives in the dark here.
    XBox Gamertag: NAPALM SUNRlSE (that "i" is actually a lowercase L, some *** has the actual name already and not even on XBOX, probably as a MSN LIVE id)

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  9. #79
    Senior Member SweetMadness's Avatar
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    Quote Originally Posted by BetaChapel View Post
    I did say it was my opinion that pistols are not as good. I am saying they could be better because if people go for crits - then an assault rifle with crit damage the obviously larger clip is the clearer choice. I just want more balance between what each gun has to offer.
    But the AR isn't always the better choice. As I pointed out, if you're in range to avoid the fall off, the Votan Blasters will out do all of the other automatic weapons in DPS. a base 354 damage, and 13.0 Rate of Fire. AR base is 200 and 12.0, 300 and 9.0 (iirc), and I can't recall the Battle Rifle's RoF off the top of my head. The only reason to choose the AR/Carbine in this situation is range. Or maybe nano effects/weapon modifiers.

    Oh and a little thought to off set the ammo problem pick up that perk near Overcharge that restores ammo reserves off a melee kill and occasionally give a baddie a good pistol whip.
    Madness in its sweetest form.

  10. #80
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    Quote Originally Posted by WaGzy View Post
    Wolfhound Pistols are almost OP in PVE if you know how to aim :|
    Agreed. This is the only pistol I actually look for and use. I've gotten top 5 in major arkfalls and number one in co op missions just using the pistol.

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