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  1. #1
    Junior Member
    Join Date
    Apr 2013
    Posts
    9

    LMGs improvement in next patch?

    This bit confuses me.
    (from the patch notes in the weapons section)
    ● General tuning to improve LMGs.

    I do not run around tooting my own horn. However in any Arkfall or co-op map I have joined I have never been out of the top 3 in damage or kills. So my question is are they bad? I find the high clip and putting everything on target around 400-800 damage is very rewarding? What do they need improved as this is confusing me.

  2. #2
    Quote Originally Posted by Laonar View Post
    This bit confuses me.
    (from the patch notes in the weapons section)
    ● General tuning to improve LMGs.

    I do not run around tooting my own horn. However in any Arkfall or co-op map I have joined I have never been out of the top 3 in damage or kills. So my question is are they bad? I find the high clip and putting everything on target around 400-800 damage is very rewarding? What do they need improved as this is confusing me.
    The machinist's starting LMG and its SAW brethren could be considered OP, yes, but a lot of the other guns in the LMG family are quite underwhelming.

  3. #3
    Senior Member
    Join Date
    Apr 2013
    Posts
    222
    FRC lmg will have their fire rate decreased.

    Under FRC is the SAW. so that one will get a nerf. :-)

    The rest will most likely be the ones getting a buff. Idk tho

  4. #4
    Junior Member
    Join Date
    Apr 2013
    Posts
    9
    Is this the burst type Lmgs you are talking about? That would make more sense.

    The SAW is pretty op and would not bother me to see the fire rate decreased. I only burst it as it is crazy inaccurate if you just hold down the trigger. It is highly accurate with bursts.

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