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  1. #1
    Member Zeturom's Avatar
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    Hulker Rage! [Hulker Glitch]

    Just driving around one day on Defiance when I got slammed by a Hulker. About near to the end of killing it and about to die, the Hulker rage ran off to the distance and disappeared which still showed he was there on my map, however his HP when from almost dead to FULL HP which as a player you could probably bet what my reaction to that was when it walked back into view with a full health bar. Almost gave up on it too. Needless to say there is a glitch with Hulkers refilling their HP when only 1 person is fighting them. I had a friend of mind try this in his game without anyone helping him and it also happened to him when the Hulker Raged and ran off screen view and then come back with full health. It didn't happen when two people were there, but that is because we kept him in both of our views. Hope this helps fix up the Hulkers for anyone else this happened too.
    System: Xbox 360
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  2. #2
    Senior Member
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    I killed 3 hulkers by myself today trying to do that stupid bugged Project Ageis quest and the last turret is surrounded by one and the hell bugs. He did the same thing once where he raged off and came back with full life, but I can tell you they are killable by yourself.

  3. #3
    Member Zeturom's Avatar
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    Quote Originally Posted by Kronic View Post
    I killed 3 hulkers by myself today trying to do that stupid bugged Project Ageis quest and the last turret is surrounded by one and the hell bugs. He did the same thing once where he raged off and came back with full life, but I can tell you they are killable by yourself.
    Oh I killed it and yes they are killable with just one person I know, however it is the fact that all that ammo and time you just spent trying to kill it is what got me pissed off about it enough to report it. Glad to know I am not the only one (other than my friend) that this happened too in a... odd way LOL
    System: Xbox 360
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    Zeturom
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    Ego - 301 and rising.

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  4. #4
    Junior Member
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    sounds like something that is bugged and common in action mmo's enemies that get to far from a spawn location run back to their starting location and their ai and health reset as they think your fleeing from them so their hp resets for the next would be challenger i've had this problem many times with games like raiderz and tera online be fighting a boss like monster then it randomly runs back a few hundred feet and they lose most if not all aggro and refill hp and fight like nothing happened

  5. #5
    Senior Member
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    Ive killed close to 100 hulkers in the past day or 2, using them for leveling up some weapon skills. Have yet to experience this once. What platform are you on?

  6. #6
    Member Legit's Avatar
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    Quote Originally Posted by Metusracana View Post
    sounds like something that is bugged and common in action mmo's enemies that get to far from a spawn location run back to their starting location and their ai and health reset as they think your fleeing from them so their hp resets for the next would be challenger i've had this problem many times with games like raiderz and tera online be fighting a boss like monster then it randomly runs back a few hundred feet and they lose most if not all aggro and refill hp and fight like nothing happened
    This is what I'd say it is. If you draw aggro from a matron for example, and you're standing near it's spawn boundary and it rolls out of it's boundary-- it's health resets and it runs back to it's spawn zone. I'm 95% sure it's supposed to happen that way, to keep enemies in their designated areas... otherwise someone would have brought a mini-boss to a vendor area by now.

  7. #7
    Junior Member Littledoom's Avatar
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    Happened more than a few times and yes it's pretty annoying.

  8. #8
    Senior Member routalouk's Avatar
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    off topic: i love that aegis mission; it turns into a mad house fast when multiple people are doing it(having to fight 6 hulkers and 6 matrons at once is crazy fun)
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