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  1. #11
    Member OneBadClown's Avatar
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    Quote Originally Posted by MrE View Post
    yeah the T5 mods are another level ( i mean its difficult enough to get the right gun in the first place; right type, designation- precise' berserk' dynamic for the gun type, nano ) then a somewhat decent starting role set 'and as they are orange to start with usually you have to sacrifice the purple role for a set of other good roles' then there's the games "GambleCrafting" which you Can lose at as there are no orange accuracy roles and no orange recoil roles which leaves you with zero chance of even spending a huge amount of other ingame currency to fix the guns lower tier roles ever.
    After All that then come the mods, which each cost the same amount as one entire gun yet you need 4 of them for each gun, then the fun of getting repeat mods of the types that you are not looking for again and again, usually down to the last mod which you simply cannot get to drop and seeing as a lot of these mod types were not previously available this is the only way to even get one so no option of using a lower tier one simply to fill out the synergy.
    How about guns that never seem to want to T6?
    "It's my disaster friend, not yours."
    "If this isn't a mess, it'll do till one gets here."
    This is TRION here endith the Lesson.
    How do you say Trion in German? Gamigo

    Thanks Tauriiel 6x6k

  2. #12
    Quote Originally Posted by OneBadClown View Post
    How about guns that never seem to want to T6?
    ������
    That's why I save up to 3k in af just to do a T6 of a train @ 10% af attempts. I tried with only 1.6k af and burned through all of it. Typically I could t6 any gear within 3 to 6 attempts max. Not anymore. Been trying to t6 a canker for a while now but earning forge is slow. I don't do af runs. I don't do on map dailies as I feel the amount of key codes and af are slim to none for the time they take to complete. That and they are utterly boring to me. The amount of faction currency sucks as well and so do the named weapons for those factions. The types of guns they chose for those faction synergies is pathetic. Why would I want hip accuracy on a saw? I mean who hip fires with a saw? Seriously!? Plus you rarely get anything good using faction currency for armament lock boxes. Bunch of crap guns that are tier 3 and four. Vendor trash. When will they ever listen to us players? I mean please don't come to PS5 Gamigo with your current game trend. You will fail miserably. Listen to your player base.

  3. #13
    Member Valani's Avatar
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    • Berserk Swarm Cannon (Epidemic)
    • Berserk Rebounder Cannon (Cleansing Napalm)
    • Dynamic Outbreaker (Epidemic)
    • Dynamic Lobber (Cleansing Napalm)

    Weapon types like these are what I get from Py. Call it r-n-g if you will, but it's been nothing but these weapon types no one seems to have interest in. Not counting the ones I vendored... Something is just not right.

  4. #14
    Member RJRJ35's Avatar
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    I got a precise iso bio plasma yesterday from there, they are in there. After a dozen tries. And I have a PP so that helps. I know u don't have a PP Dazzu.

  5. #15
    Quote Originally Posted by RJRJ35 View Post
    I got a precise iso bio plasma yesterday from there, they are in there. After a dozen tries. And I have a PP so that helps. I know u don't have a PP Dazzu.
    How does patron effect IDR drops? I don't think that has any influence. But anyway like I mentioned the other thread discussing gulanite drops, rng cus that's where the money's at. Tho I'd argue they actually have it backwards and more people would willingy drop money at IDR if you could pick a specific type within a certain category even if the rest was left to rng after that (pick the exact gun type, but berz, dyn, prec, nano etc left to rng).

  6. #16
    Member RJRJ35's Avatar
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    I would certainly think about paying $5 or something for that 1 specific mod I needed that is impossible to find. I think patron might affect all drops and possibly luck at IDR but just speculating. I know expos seem to be about the same either way.

  7. #17
    Quote Originally Posted by Decoy303 View Post
    ������
    That's why I save up to 3k in af just to do a T6 of a train @ 10% af attempts. I tried with only 1.6k af and burned through all of it. Typically I could t6 any gear within 3 to 6 attempts max. Not anymore. Been trying to t6 a canker for a while now but earning forge is slow. I don't do af runs. I don't do on map dailies as I feel the amount of key codes and af are slim to none for the time they take to complete. That and they are utterly boring to me. The amount of faction currency sucks as well and so do the named weapons for those factions. The types of guns they chose for those faction synergies is pathetic. Why would I want hip accuracy on a saw? I mean who hip fires with a saw? Seriously!? Plus you rarely get anything good using faction currency for armament lock boxes. Bunch of crap guns that are tier 3 and four. Vendor trash. When will they ever listen to us players? I mean please don't come to PS5 Gamigo with your current game trend. You will fail miserably. Listen to your player base.
    https://www.defiancedata.com/page=76...upgrade-rarity Intersting link (tho i think the forge cost was reduced after this was published). Anyway, I've had decent luck at 15%.

  8. #18
    Quote Originally Posted by RJRJ35 View Post
    I would certainly think about paying $5 or something for that 1 specific mod I needed that is impossible to find. I think patron might affect all drops and possibly luck at IDR but just speculating. I know expos seem to be about the same either way.
    Exactly but who wants to pay money for rng crap, no one.

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