whats your thoughts
whats your thoughts
not sure what you mean?
A string that talks? interesting!
It's an error that pops up in game, says missing string and some numbers. Had it happen a few times but it was so quick that I didn't pay much attention to it.
☠ Is it better to out-monster the monster or to be quietly devoured? ☠
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Beta Tester -/- NA PC Player -/- CORE Leader -/- Ego Level 5,xxx - Clan Level 3,100 - Winterborn - Now playing ESO & Firefall
that tends to happen when you release an unfinished buggy rushed out product.
Tends to happen when you're reviving an NPC, or using an object when there's an item on the ground nearby.
this sounds like "ciloic" technology.
it is a design implementation that makes localization easier. localization is translation into different languages.
here is how it works without ciloc:
server registers users language
server/client sends full message to display
here is how it works with ciloc:
server sends a string ID to the client
client looks up that string ID
client displays the string attached to that ID
if you know about programming, think of it like dictionaries.
the first part is the string id, and the 2nd part is the string in the language the user wants.
it makes localization much easier because all the server does is send a #, which also means less traffic, and the client displays the message or string to the player. yes, it does put a larger load on the client computer, but it makes having games available in multiple languages easier.