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  1. #81
    Senior Member Shada Mori's Avatar
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    Pistols are hands down my favorite guns. Though I prefer the Wolverine. Its pretty much a one shot (well.. three round burst) kill on anything but bosses. This is my baby ..




    Needs new mods, but not worried about that right now. I lurv it.

  2. #82
    Senior Member Over00's Avatar
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    I could never force myself to put a sight onto my baby. I refuse to add them based on the fact that it hinders rather than provides benefits.

  3. #83
    Senior Member Evilution's Avatar
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    Quote Originally Posted by Over00 View Post
    I could never force myself to put a sight onto my baby. I refuse to add them based on the fact that it hinders rather than provides benefits.
    This for every gun, I wish we had the option of the sight appearing or not when modding. I shoot fine without some horrible looking sight obstructing half of the screen. Snipers I'm fine with but everything else I prefer the standard zoom in.

  4. #84
    Senior Member Over00's Avatar
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    Long range weapons I can agree with, but those that are close-mid it just makes it harder not being able to use your peripheral vision

  5. #85
    Junior Member
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    I like my Wolfhound too. Got one that has faster reload and faster shooting speed. I also got the 30% faster reload perk when standing still.

    Shoot stuff. Clip runs out... next to instant Reload. Couple that with the trait that gives you 15% recharge on your Power when fully reloading and you can get Overload really really often. I love the build.

    My only gripe is that I cannot play with the Pistol for long because my wrists will kill me if I do this more than 1 hour each day.


    I really wish I found a Wolfhound with +10% Ego Recharge on full reload. That would make the gun insane. Shoot 12 Mag 4 secs or so then reload next to instant and 25% ego recharge. You could really spam Overload with that setup.

  6. #86
    SMGs and shotguns aren't really hindered by sight modifications.
    Don't benefit from any but the x1.xx movement accuracy ones either.
    I really don't know how the scope issue never came up during beta. : o

    Quote Originally Posted by Lyokira View Post
    Less so for bullet spam guns than for slow ones though.
    Every gun benefits from a higher effect chance. It's a static %-proc, no proc per minute or something like that. They're AoE too, although I believe siphon only heals you once.

    And there are 4 different DoT types (infector, pyro grenade, fire element & special incinerating weapons) and they do stack with eachother, but the 3 burn ones don't stack damage with themselves, but increased time between ticks from what I can tell. Could be wrong on incindeary weapons + pyro grenades though.
    Wouldn't advise the use of pyro grenades either way, since their damage is a lot lower than the one dealt by frag or cluster grenades.

  7. #87
    Senior Member Pizzarugi's Avatar
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    Quote Originally Posted by Lyokira View Post
    That dot stacks with fire damage too. MORE BURNINATION.
    Pardon my lack of understanding, but this means if I throw a fire grenade or burn an enemy with incinerator detonator, the fire damage from them will also stack with the flare's fire effect?

    If so, that's a lot of fire right there. TF2 pyro meets Defiance, yes? :3
    Quote Originally Posted by Pizzarugi View Post
    Silly hipster, macs are for professionals.
    Yeah, I quote myself. What of it? :3

  8. #88
    Yes, but there's a cap on how many DoTs of the same kind (all fire weapons have the same DoT) you can apply to one target.
    Little hard to tell exactly, but it looks to be 3. Take a Northstar and shoot something with a lot of HP and then shoot it again and watch the damage numbers, the 105 from the DoT appear a lot quicker.

  9. #89
    No real point to leveling them imo. Took forever to get just 5% in everything...


  10. #90
    Senior Member Pizzarugi's Avatar
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    Quote Originally Posted by Tgreen View Post
    Yes, but there's a cap on how many DoTs of the same kind (all fire weapons have the same DoT) you can apply to one target.
    Little hard to tell exactly, but it looks to be 3. Take a Northstar and shoot something with a lot of HP and then shoot it again and watch the damage numbers, the 105 from the DoT appear a lot quicker.
    Well if the maximum stack is 3, you can easily set them on fire three times with incinerator detonator, pyro grenade, and northstar flare.

    Either that or find a mag mod which I have bad luck in finding. Where can you normally find mag mods?
    Quote Originally Posted by Pizzarugi View Post
    Silly hipster, macs are for professionals.
    Yeah, I quote myself. What of it? :3

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